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3.2.0
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Version 3.2.0
Features
NEW: Announce Untargeted Spells / Announce Targeted Spells
the Text-to-Speech Announce Untargeted Spells Setting has been made significantly more granular
your previous setting will be migrated automatically
you can now control which NPC types get their spells announced
e.g. Minions are off by default for untargeted spells, while everything else is enabled
Announce Targeted Spells is inherently noisy so I'll suggest to be careful what to enable here
as always, to play around with this, head into a follower dungeon and try things out!
NEW: Text-to-Speech Voice
allows you to choose which voice to use for Text-to-Speech announcements
by default, uses whichever you have already defined, if any
thanks to kerriganx helping me debugging this for Linux too
Other
beginning with 12.0.5, the realm name of targeted players can finally be omitted
fixed a bug where Only Show Important Spells was not working as intended for Party/Bars
fixed a bug where Only Show Important Spells would only work for Self/Icons when glows were enabled
fixed a bug where the TTS announcements would not use the user-preferred voice
this implicitly also fixes a bug where overlapping TTS wouldn't work using English locale
fixed a bug where units outside of combat weren't fully ignored
untargeted spells now still show for Bar/Party even when Only Show Player-Targeted Spells is enabled
fixed a bug where it was no longer possible to change the font of Self/Icon elements before 12.0.5
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