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Releases: lntricate1/EntityVisualizer

Entity Visualizer 2.0.0 for mc1.17.1 - mc1.19.4

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@lntricate1 lntricate1 released this 02 May 07:37

Rewrote the core logic to move it to the server. The new logic goes like this:

  • If it can be calculated entirely clientside, it is done entirely clientside.
  • If it requires serverside info, the server does the work and only tells the client what to render.

Also now it's just 1 jar that works on client and server. Note that it requires malilib on the client, but fabric doesn't support clientside-only dependencies yet.

Please tell me if there's bugs with this, I wanna find them before releasing to modrinth. I am @lntricate on discord, and you can also find me on the tnt archive: https://discord.gg/vPyUBcdmZV

EntityVisualizer 1.0.6 for mc1.17.1 - 1.19.4

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@lntricate1 lntricate1 released this 02 Dec 22:17
0432f41

Changes

  • Fixed explosion block calculation again.
  • Added lines to explosion block rays.
  • Ported to many versions.
  • Fixed entity trajectory.
  • Probably other fixes i forgot about

EntitiVisualizer 1.0.5 for mc1.17.1

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@lntricate1 lntricate1 released this 06 Nov 17:06

Changes

  • Implemented mixin improvements suggested by Lollopollq
  • Fixed the entity explosion rays range being wrong
  • Fixed the getEntityData format string not saving properly
  • More bugs i forgot about lol

EntityVisualizer 1.0.4 for mc1.17.1

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@lntricate1 lntricate1 released this 03 Nov 21:03

Changes

  • Rewrote rendering to be faster
  • Fixed rendering float errors at high coordinates
  • Redid explosion block rays, now it shows the actual positions for checks
  • Merged min blocks, max blocks, and affected blocks into 1
  • Rewrote most of the backend code for renderers to be faster
  • Added "getEntityData" keybind, you press it and it tells you the entity's position and motion
  • Fixed the malilib bugs
  • Made the config GUI be maximum width for your window size
  • probably more stuff i forgot to mention

EntityVisualizer 1.0.3 for mc1.17.1

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@lntricate1 lntricate1 released this 15 Jun 22:31

Changes

  • Fixed text input in the GUI
  • Added entity velocity Renderer
  • Optimized the serverside mod to not create packets when unnecessary
  • Changed the Renderer Shape datastructure to a Map to enforce a maximum of 1 identical shape per position
  • Removed renderer limit cause the above change makes it kinda useless

EntityVisualizer 1.0.2 for mc1.17.1

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@lntricate1 lntricate1 released this 30 Apr 08:06

Changes

  • Added server functionality for projectile entity rendering.
  • Added config saving.
  • Fixed some sussy text fields.

Small patch release 1.0.1

Pre-release

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@lntricate1 lntricate1 released this 30 Apr 05:05

Changes:

  • Fixed null pointer exception in entity positions.
  • Optimized entity positions slightly.

First working version

First working version Pre-release
Pre-release

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@lntricate1 lntricate1 released this 29 Apr 13:53
1.0.0

Separate client and server