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Releases: lntricate1/EntityVisualizer
Releases · lntricate1/EntityVisualizer
Release list
Entity Visualizer 2.0.0 for mc1.17.1 - mc1.19.4
Rewrote the core logic to move it to the server. The new logic goes like this:
- If it can be calculated entirely clientside, it is done entirely clientside.
- If it requires serverside info, the server does the work and only tells the client what to render.
Also now it's just 1 jar that works on client and server. Note that it requires malilib on the client, but fabric doesn't support clientside-only dependencies yet.
Please tell me if there's bugs with this, I wanna find them before releasing to modrinth. I am @lntricate on discord, and you can also find me on the tnt archive: https://discord.gg/vPyUBcdmZV
EntityVisualizer 1.0.6 for mc1.17.1 - 1.19.4
Changes
- Fixed explosion block calculation again.
- Added lines to explosion block rays.
- Ported to many versions.
- Fixed entity trajectory.
- Probably other fixes i forgot about
EntitiVisualizer 1.0.5 for mc1.17.1
Changes
- Implemented mixin improvements suggested by Lollopollq
- Fixed the entity explosion rays range being wrong
- Fixed the getEntityData format string not saving properly
- More bugs i forgot about lol
EntityVisualizer 1.0.4 for mc1.17.1
Changes
- Rewrote rendering to be faster
- Fixed rendering float errors at high coordinates
- Redid explosion block rays, now it shows the actual positions for checks
- Merged min blocks, max blocks, and affected blocks into 1
- Rewrote most of the backend code for renderers to be faster
- Added "getEntityData" keybind, you press it and it tells you the entity's position and motion
- Fixed the malilib bugs
- Made the config GUI be maximum width for your window size
- probably more stuff i forgot to mention
EntityVisualizer 1.0.3 for mc1.17.1
Changes
- Fixed text input in the GUI
- Added entity velocity Renderer
- Optimized the serverside mod to not create packets when unnecessary
- Changed the Renderer Shape datastructure to a Map to enforce a maximum of 1 identical shape per position
- Removed renderer limit cause the above change makes it kinda useless
EntityVisualizer 1.0.2 for mc1.17.1
Changes
- Added server functionality for projectile entity rendering.
- Added config saving.
- Fixed some sussy text fields.
Small patch release 1.0.1
Changes:
- Fixed null pointer exception in entity positions.
- Optimized entity positions slightly.
First working version
1.0.0 Separate client and server