OrreLink v1.5.4
Pre-releaseSuperseded by v1.5.5 — the mugshot fix targeting the correct screen module. Test on 1.5.5.
Pre-release for testing. Supersedes v1.5.3. Not netplay-compatible with earlier versions.
Fixed — the team-preview faces are gone at the source
The faces survived three earlier patches because the screen has a hidden third drawing path: a per-frame routine that re-selects each player's portrait dynamically from a table of all fourteen bust images (which is why one side could show May while the other showed the default trainer — and why blanking individual images could never cover every case). v1.5.4 retargets exactly that routine's four dispatch entries at the game's own no-op — the old routine exists exactly four times in the entire binary, so there is provably no path left that can put a face on this screen.
What you'll see: each corner of the preview shows the game's plain "empty side" plate — the same thing vanilla shows for a side with no save. Pokémon pictures, party icons, and names are untouched, and the connection screen's bust handling is unchanged.
Everything from 1.5.x is included: the six formats with working pick-4/pick-3, Hoenn singles, game-enforced clauses, the leftover-data security fix, and the launcher parity work.
| Platform | File |
|---|---|
| Android (AYN Thor etc.) | OrreLink-v1.5.4.apk |
| macOS (Apple Silicon) | OrreLink-v1.5.4-macOS-arm64.zip |
| Windows x64 | OrreLink-v1.5.4-win64.zip |
| Linux x86_64 | OrreLink-v1.5.4-linux-x86_64.AppImage |