OrreLink v1.5.7
Pre-release
Pre-release
Superseded by v1.5.8 — host trainer name in the room, No music, raise-to-100, GBA link progress. Use that one.
Pre-release for testing. Supersedes v1.5.6 (whose team-preview fix is field-confirmed and carried forward). Not netplay-compatible with earlier versions.
Who controls what — now written where you look for it
Two questions from the community, answered in the app itself on every platform:
- Team Editor slots. The editor's role selector now says it plainly: the Guest — GBA port 3 slot is only ever played in a room you host — it is the fallback team for a guest who never submits one. In a room you join, nothing from your editor is used: the host's saves replace yours at Start, and your team goes to the host through Submit Team instead. "Use my save" in that sheet sends the party from your Host — GBA port 2 slot.
- Battle Style ownership. The launcher's Battle Style section now states which picks are the host's and which are yours: battle music and location are host-only (they travel with the host's synced settings), while trainer models are per player — a joiner picks theirs inside the Submit Team sheet, which beats the host's fallback dropdown.
Nothing about the battle itself changed in this build — it is the v1.5.6 engine with the clarity copy the community asked for.
| Platform | File |
|---|---|
| Android (AYN Thor etc.) | OrreLink-v1.5.7.apk |
| macOS (Apple Silicon) | OrreLink-v1.5.7-macOS-arm64.zip |
| Windows x64 | OrreLink-v1.5.7-win64.zip |
| Linux x86_64 | OrreLink-v1.5.7-linux-x86_64.AppImage |