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Apex Radiance 2.10.0
Lamp posts light upper floors correctly, light behind balconies
- Upper floors: lamps on the ground now light the walls of upper stories the way they should: lower walls only block light below their real top, so stacked and stepped walls no longer go dark with bright streaks at each floor line, and the light fades naturally with distance and when it climbs steeply.
- Light behind balconies: new option (Lighting > Buildings > Walls, on by default): walls behind a balcony get a soft share of the light from the lamps below instead of staying black.
- Doors and windows: doors and windows on a foundation now take the light of lamps standing on the ground.
- Walled rooms: ground lamp light no longer spills onto the grass inside walled rooms, roofless ones and diagonal walls included.
- Towers and parapets: light passing over a balcony parapet now leaves a soft, realistic shadow on the wall above.
- Captures take far less space: old captures are cleaned up automatically (2 GB / 30 folders by default), and big texture dumps are only saved in developer mode.
- Faster wall lighting: Apex's wall tests do less repeated work while lamps are edited.
Install
Close the game, then replace ApexRadiance.asi in The Sims 3\Game\Bin\. Your settings are kept.