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Apex Radiance 2.13.1
Highlights
Wall and garden wall shadows that continue past the lot, smoother lamp light on the ground, and trees lit by distance
Changes
- Walls shade lamp light near the ground (Lighting > Ground): a wall's shadow now continues onto the grass, streets
and sidewalks outside the lot instead of stopping at the lot's edge. - Garden walls and fences shade lamp light on the ground too, each by its own height: a low wall casts a short
shadow, a tall one a long shadow. - Smoother ground light with Instant (GPU): lamp light on lot grass has soft shadow edges instead of blocky steps,
and matches the grass outside the lot. - New lamp light on trees and bushes: garden and street lamps now light foliage the way they light walls. A tree
next to a lamp glows, one farther away gets less light, and the light fades naturally with distance instead of
staying even across the garden. Leaves facing the lamp are bright while those turned away stay in shade, which gives
canopies depth at night. Large trees take the light from their side nearest the lamp, and the moonlight on foliage
stays as before. It follows Realistic lamp reach, now on Lighting > Overview. - Faster indoor lamp edits: a lamp's own room and its furniture update first after an edit.
- Lighting tabs show the main choices; the game fixes are folded into a Game fixes section on each tab, still on
by default.
Fixes
- Large trees next to a lamp take its light.