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DOOM for PS5 v1.1.1

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@lowbit lowbit released this 06 Oct 08:10
· 1 commit to master since this release

Sending games from a PC or phone now keeps full speed with large archives, and going back during a transfer no longer freezes the screen.

The send screen on the TV, receiving the DOOM + DOOM II collection 7Z The same transfer on the page in a PC browser

What's new

  • Large files at full speed. A big archive used to slow down the longer it ran: the 643 MB DOOM + DOOM II collection 7Z fell to 0.4 MB/s past 400 MB and took over ten minutes. It now arrives at the network's speed the whole way, about a minute on a wired PS5, and its games are added a few seconds later.
  • Circle stops a transfer at once. Going back while a file was arriving froze the screen until the file was done. It now stops right away and removes the partial file.
  • No stalls in the browser. Browsers open spare connections, and the console waited on a quiet one for up to 30 seconds before answering anything else. It now answers whichever connection asks first, and replies no longer wait on Windows' delayed acknowledgements.

DOOM II, MAP01: firing the pistol at a zombieman The game list

Install

  1. Download PPSA99666.zip and check it against PPSA99666.zip.sha256.
  2. Extract it and copy the PPSA99666 folder to /data/homebrew/ (FTP, ps5upload or USB). Copying over an earlier version keeps your games, saves and settings.
  3. ShadowMountPlus registers it within a few seconds and DOOM appears on the home screen.

Needs a jailbroken PS5 with kstuff and ShadowMountPlus. Tested on firmware 13.00.

The package contains no commercial game data. See the README for controls and licenses/ in the package for the third-party notices.

SHA-256 of PPSA99666.zip: 4d8e5b785b61696fbf1988c2d0d87c5c977734ff60b1ce11cc49134b0e711b5f