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Sending games from a PC or phone now keeps full speed with large archives, and going back during a transfer no longer freezes the screen.
What's new
- Large files at full speed. A big archive used to slow down the longer it ran: the 643 MB DOOM + DOOM II collection 7Z fell to 0.4 MB/s past 400 MB and took over ten minutes. It now arrives at the network's speed the whole way, about a minute on a wired PS5, and its games are added a few seconds later.
- Circle stops a transfer at once. Going back while a file was arriving froze the screen until the file was done. It now stops right away and removes the partial file.
- No stalls in the browser. Browsers open spare connections, and the console waited on a quiet one for up to 30 seconds before answering anything else. It now answers whichever connection asks first, and replies no longer wait on Windows' delayed acknowledgements.
Install
- Download
PPSA99666.zipand check it againstPPSA99666.zip.sha256. - Extract it and copy the
PPSA99666folder to/data/homebrew/(FTP, ps5upload or USB). Copying over an earlier version keeps your games, saves and settings. - ShadowMountPlus registers it within a few seconds and DOOM appears on the home screen.
Needs a jailbroken PS5 with kstuff and ShadowMountPlus. Tested on firmware 13.00.
The package contains no commercial game data. See the README for controls and licenses/ in the package for the third-party notices.
SHA-256 of PPSA99666.zip: 4d8e5b785b61696fbf1988c2d0d87c5c977734ff60b1ce11cc49134b0e711b5f



