fix(tools): unpack tar.xz release assets instead of running them - #38
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1axen/blink ships .tar.xz for macos and linux. Nothing sniffed xz, so it fell through to the branch that means "these bytes are the executable" and the compressed archive got written to the binary's path. Every run after that said cannot execute binary file, which points nowhere near the real problem. Windows was fine because that one asset is a .tar.gz. xz is decompressed now. The crate is pure rust rather than the liblzma bindings so the release matrix does not grow a C build step for the sake of one archive format per install. Everything else compressed that lpm has no decompressor for is sniffed too and says so instead of falling into the same trap. That is zstd, bzip2, 7z and rar. What comes out of a decompressor is checked for a tar header before being treated as one, so a bare .xz or .gz holding just the binary works as well as a .tar.xz holding a directory.
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1axen/blink ships .tar.xz for macos and linux. Nothing sniffed xz, so it fell through to the branch that means "these bytes are the executable" and the compressed archive got written to the binary's path. Every run after that said cannot execute binary file, which points nowhere near the real problem. Windows was fine because that one asset is a .tar.gz.
xz is decompressed now. The crate is pure rust rather than the liblzma bindings so the release matrix does not grow a C build step for the sake of one archive format per install.
Everything else compressed that lpm has no decompressor for is sniffed too and says so instead of falling into the same trap. That is zstd, bzip2, 7z and rar.
What comes out of a decompressor is checked for a tar header before being treated as one, so a bare .xz or .gz holding just the binary works as well as a .tar.xz holding a directory.