FFImageLoading 2.0.6
·
1384 commits
to master
since this release
Complete history of changes available here: v2.0.5...v2.0.6
MORE PERFORMANCE:
- iOS/Android/Windows: UI thread dispatchers performance optimization
- iOS/Android/Windows: Big performance boost thanks to reduced allocations
- iOS: DownloadCache no longer makes a dummy MemoryStream on iOS
- Windows: Large memory usage and performance optimizations (switched from byte arrays to streams)
- Windows: Intensive operations now use locking to avoid excessive memory/cpu usage
- Minor improvements for rotation transformation
Enhancements:
- Windows: Large FFImage control enhancements
- Some minor enhancements
Fixes:
- Fix images not loading from stream that doesn't have cache key
- Windows: Fixed UWP GetForCurrentView must be called on a UI thread
- Windows: Fixed NullException in DiskCache implementation
- Android: Fixed wrong LoadingResult type in UrlStreamResolver
- UWP crash when calling "GetImageAsJpgAsync" #128
- WinRT assets not working in CachedImage
- Some minor fixes