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FFImageLoading 2.0.6

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@daniel-luberda daniel-luberda released this 23 Jan 15:20
· 1384 commits to master since this release

Complete history of changes available here: v2.0.5...v2.0.6

MORE PERFORMANCE:

  • iOS/Android/Windows: UI thread dispatchers performance optimization
  • iOS/Android/Windows: Big performance boost thanks to reduced allocations
  • iOS: DownloadCache no longer makes a dummy MemoryStream on iOS
  • Windows: Large memory usage and performance optimizations (switched from byte arrays to streams)
  • Windows: Intensive operations now use locking to avoid excessive memory/cpu usage
  • Minor improvements for rotation transformation

Enhancements:

  • Windows: Large FFImage control enhancements
  • Some minor enhancements

Fixes:

  • Fix images not loading from stream that doesn't have cache key
  • Windows: Fixed UWP GetForCurrentView must be called on a UI thread
  • Windows: Fixed NullException in DiskCache implementation
  • Android: Fixed wrong LoadingResult type in UrlStreamResolver
  • UWP crash when calling "GetImageAsJpgAsync" #128
  • WinRT assets not working in CachedImage
  • Some minor fixes