Skip to content

v0.12.2 — dependency guidance

Choose a tag to compare

@lucas-martinic lucas-martinic released this 14 Aug 12:25
· 17 commits to main since this release

Installing from Package Manager needs nothing extra

The git URL — and an Asset Store UPM purchase — reads package.json and installs glTFast and Newtonsoft JSON for you.

https://github.com/lucas-martinic/polyfork-unity-connector.git

Installing from a .unitypackage needs both first

That format carries no dependency information at all; it is a bag of files, not a manifest. Add these two before importing, with Window ▸ Package Manager ▸ + ▸ Install package by name. Both are free and come from Unity's own registry.

com.unity.cloud.gltfast
com.unity.nuget.newtonsoft-json

Forget, and the Console now tells you exactly which one is missing and why, instead of showing a wall of unresolved-reference errors. That check lives in an assembly that references nothing, so it is the one part of the connector that still compiles when the dependencies are absent.

Still applies

  • Remove com.tencent.puerts.core and com.tencent.puerts.quickjs when upgrading from 0.11 or earlier.
  • Install one way, not two: matching GUIDs mean a project with both gets two copies of every assembly.