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v0.13.0 — package id is now dev.polyfork.connector

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@lucas-martinic lucas-martinic released this 14 Aug 13:57
· 14 commits to main since this release

Important

The package id changed: com.polyfork.connectordev.polyfork.connector.

If you already have it installed, remove the package and add the git URL again. Unity keys a manifest entry by the package's own name, so an old entry cannot resolve the renamed package and Polyfork ▸ Update Package cannot carry you across it.

Nothing else moves: assembly names, C# namespaces and every asset GUID are untouched, so scenes, prefabs and script references survive the rename.

Why

Asset Store UPM publishing derives the publisher namespace from the domain you verify, so polyfork.dev gives dev.polyfork, and the uploader rejects a package whose name does not match the reserved technical name. com.polyfork.* was a small lie anyway; it claims a domain we don't own.

Renamed everywhere rather than only in the store build, because a store build that differs from the normal one in something load-bearing has already cost this project two review cycles.

Artifacts

File For
Polyfork-UPM.zip The Asset Store submission. Unzip into <project>/Packages/, then Validator (type: UPM) and Uploader ▸ UPM Packages.
Polyfork.unitypackage Distribution outside the store. Install glTFast and Newtonsoft first.
Polyfork-AssetStore-source.zip The Assets/ folder layout.
Git URL https://github.com/lucas-martinic/polyfork-unity-connector.git