v0.13.0 — package id is now dev.polyfork.connector
Important
The package id changed: com.polyfork.connector → dev.polyfork.connector.
If you already have it installed, remove the package and add the git URL again. Unity keys a manifest entry by the package's own name, so an old entry cannot resolve the renamed package and Polyfork ▸ Update Package cannot carry you across it.
Nothing else moves: assembly names, C# namespaces and every asset GUID are untouched, so scenes, prefabs and script references survive the rename.
Why
Asset Store UPM publishing derives the publisher namespace from the domain you verify, so polyfork.dev gives dev.polyfork, and the uploader rejects a package whose name does not match the reserved technical name. com.polyfork.* was a small lie anyway; it claims a domain we don't own.
Renamed everywhere rather than only in the store build, because a store build that differs from the normal one in something load-bearing has already cost this project two review cycles.
Artifacts
| File | For |
|---|---|
Polyfork-UPM.zip |
The Asset Store submission. Unzip into <project>/Packages/, then Validator (type: UPM) and Uploader ▸ UPM Packages. |
Polyfork.unitypackage |
Distribution outside the store. Install glTFast and Newtonsoft first. |
Polyfork-AssetStore-source.zip |
The Assets/ folder layout. |
| Git URL | https://github.com/lucas-martinic/polyfork-unity-connector.git |