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v0.14.0 — package id is dev.polyfork.unity-connector

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@lucas-martinic lucas-martinic released this 14 Aug 14:26
· 11 commits to main since this release

Important

The package id is now dev.polyfork.unity-connector, matching the product namespace claimed in the Publisher Portal.

Already installed? Remove the package and add the git URL again, from com.polyfork.connector (0.12.x and earlier) or dev.polyfork.connector (0.13.0). Unity keys a manifest entry by the package's own name, so neither resolves this one and Polyfork ▸ Update Package cannot cross a rename.

Assembly names, C# namespaces and every asset GUID are untouched, so scenes, prefabs and script references survive it. The repository keeps its name, so the git URL is unchanged.

On the namespace

dev.polyfork is derived from the verified polyfork.dev domain and is not a choice. The bare segment dev.polyfork.unity is refused with "This namespace is already in use by another product" — impossible under a publisher-scoped namespace, so it is a reserved word rather than a collision. unity-connector is accepted, so the reservation is on the exact segment, not on any segment containing the word.

Artifacts

File For
Polyfork-UPM.zip The Asset Store submission. Unzip into <project>/Packages/, then Validator (type: UPM) and Uploader ▸ UPM Packages.
Polyfork.unitypackage Outside the store. Install glTFast and Newtonsoft first.
Polyfork-AssetStore-source.zip The Assets/ folder layout.
Git URL https://github.com/lucas-martinic/polyfork-unity-connector.git