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Knight Launcher 2.3.1

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@lucasluqui lucasluqui released this 28 Jul 23:36
· 571 commits to main since this release
  • Adding a mod through the mod list UI (plus button) will now move the original file instead of just copying it.
  • Optimized reading and mounting of locale change definitions within mod.json.
  • Optimized class mod mounting process.
  • Fixed an error where "big" mods (like FPS+) would sometimes interact oddly with the launcher.
  • Fixed some overly extensive log lines.