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Releases: luna-gelmini/QuestKit

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questkit 1.0.0

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@luna-gelmini luna-gelmini released this 16 Oct 20:04
  • Materials: converts to Quest shaders, turning see-through parts into Additive (glows) or Multiply (overlays) and carrying over lilToon matcap, rim light, normal maps and shadow style
  • Textures: spends the download budget where it shows (faces first), as Quest-only sizes
  • Triangles: built-in simplifier that keeps UV seams, visemes and blinking intact
  • PhysBones: keeps the ones that move the most within Quest's limits, thins long chains instead of dropping them, and shares out colliders sensibly (floors first)
  • Meshes: merges meshes that toggle together, packs materials into atlases, and removes unused shape keys and bones
  • Animations: gives the Quest copy its own controllers so glow animations, material swaps and merged meshes keep working, including Modular Avatar and VRCFury
  • Size: projected performance rank per stat, plus a real Android build to measure the download size

Install

  • VCC: https://luna-gelmini.github.io/vpm/ → Add to VCC
  • unitypackage: download QuestKit-1.0.0.unitypackage below and drag it into Unity
  • Git URL: https://github.com/luna-gelmini/QuestKit.git

Needs Unity 2022.3 and the VRChat Avatars SDK 3.7+.