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Cordial 0.29.0
Cordial 0.29.0: record your game, and the X11 camera stops spinning
What you can do now
- Record gameplay to a video file. Turn on Settings → Record gameplay
(it applies the next time a game starts), or start Cordial with
CORDIAL_RECORD=1. Files go toVideos/Cordial, or to the profile's
recordingsfolder in the Flatpak, as MP4 or WebM depending on what your
ffmpeg can encode. See Recording.
(#33) - The camera no longer spins or jumps on X11. Mouse movement that queued up
while the game was busy was counted several times over, and movement from
before the pointer locked could turn into a constant 180° spin
(#41). - Enter sends chat again. Pressing Enter in a chat or phone text box
submitted nothing in some games
(#94).
CORDIAL_RETURN_PASSTEXT=0turns the change off if it causes trouble. - Roblox's sign-in security check opens. When Roblox asks for one, Cordial
now shows it instead of ignoring the request
(#83). - Clearer sound messages. A PulseAudio-only system no longer logs a false
PipeWire error, Cordial says plainly when no sound server answered, and a
PipeWire that starts late is tried again
(#104). - A launcher that never shows its window now says why. After 20 seconds it
prints the last step it reached
(#38). - Log channel overrides warn when they would go silent. A number silences
some of Roblox's log channels; Cordial now warns at launch and
FastFlags says to use a severity
name such asVerbose(#13). - Report a Problem's log zip shows more: which font each text box is drawn
in, and any second-long stall in the loop that delivers input.
What is still broken
Recording has only been tried signed out, for under a minute at a time.
Sound is everything your default output plays, not the game alone, and there
is no hotkey.
The Enter and security-check fixes are untested in a real game or a real
sign-in. Please report on the issues above either way.
The signed-in startup freeze. Roblox can stop drawing on the loading screen
after sign-in. The launcher restarts a client stuck that way, up to twice.
Movement keys can be dead after joining a game. Move the mouse while the
place loads and it does not happen
(#29).
An occasional crash right after start on compositors without GPU buffer
sharing, such as sway's software renderer. The cause is understood and not yet
fixed (#63).
Hyprland: the cursor moves while you drag the camera, as in 0.28.0.
The rest of the list in the
0.28.0 notes still
applies.