Enable full FOV output from RGB camera - #422
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VanDavv wants to merge 3 commits into
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July 12, 2021 15:23
# Conflicts: # requirements.txt
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But it looks like the spatial location calculator is being used wrong. Look at the location of the TV monitor in the background. I think the wrong locations are being used between depth and RGB. |
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Here's a video showing it: |
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Yes, I saw that too, and I think that's due to the lack of RGB-Depth alignment. Started to work on it here but had some issues |
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So I think it's different than RGB depth alignment. As w/out this PR the distances seem correct. |
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Here's a video of what's in |
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Full FOV preview was enabled in #433 due to performance requirements |
jdavidberger
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May 26, 2022
Calib data RGB spec translation fix for some CM3/CM4 boards
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With this PR, the preview from the RGB camera is adjusted to meet the full FOV aspect ratio