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v1.4.0

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@m00grin m00grin released this 01 Jul 07:05
· 127 commits to main since this release
Immutable release. Only release title and notes can be modified.
v1.4.0
3f5e2b7

Added

  • Local 2-player mode -- two DNS instances side by side in split-screen, each with its own events, stats, and controls. Pairs two Pi-holes (PIHOLE2_URL / PIHOLE2_PASSWORD) or two AdGuard Home instances (ADGUARD2_URL / ADGUARD2_USERNAME / ADGUARD2_PASSWORD). Enable it from the in-game 2-player panel.

Changed

  • Crisp rendering under fractional display scaling -- canvases render at device-pixel resolution, so scaling like Windows 150% no longer looks blocky.

Fixed

  • Ground crew during timed disables -- the 30-second crew-emerge timer was reset by the live countdown, so crew never appeared for timed disables. Now tracked from when blocking turns off.
  • Resize while docked -- docked ships and crew stay on the carrier instead of drifting off when the window is resized.
  • Ship-menu SELECT tap target -- enlarged to match the visible control.

Infrastructure

  • Bumped starlette to 1.3.1 and uvicorn to 0.49.0.