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v1.4.0
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127 commits
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since this release
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release. Only release title and notes can be modified.
Added
- Local 2-player mode -- two DNS instances side by side in split-screen, each with its own events, stats, and controls. Pairs two Pi-holes (
PIHOLE2_URL/PIHOLE2_PASSWORD) or two AdGuard Home instances (ADGUARD2_URL/ADGUARD2_USERNAME/ADGUARD2_PASSWORD). Enable it from the in-game 2-player panel.
Changed
- Crisp rendering under fractional display scaling -- canvases render at device-pixel resolution, so scaling like Windows 150% no longer looks blocky.
Fixed
- Ground crew during timed disables -- the 30-second crew-emerge timer was reset by the live countdown, so crew never appeared for timed disables. Now tracked from when blocking turns off.
- Resize while docked -- docked ships and crew stay on the carrier instead of drifting off when the window is resized.
- Ship-menu SELECT tap target -- enlarged to match the visible control.
Infrastructure
- Bumped
starletteto 1.3.1 anduvicornto 0.49.0.