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Matthew Spencer edited this page Aug 14, 2025
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7 revisions
FAQ
PiP halves fps regardless of settings
PiP does not halve fps, the framelimiter has a bug that sets your PiP framerate to half of your target framelimit. (Does not impact this mod)
PiP renders the game twice
Base Anomaly PiP executes the game logic twice, and part of the rendering twice. Many things are not rendered. It has a moderate gpu cost, and an extreme cpu cost.
This mod moves PiP to R4 (the renderer). It seeks to remove the duplicated logic and rendering phases.
Anomaly only uses one core
Anomaly is multithreaded, and places several items on background threads. (Physics/HOM/Audio/etc)
Anomaly always maxes out one core
Anomaly framelimiter is busy-wait, not sleep based. If enabled, the main gamelogic core will burn[waste] cpu time while idle.
Anomaly is very cpu heavy
Anomaly has an issue where you pay twice if you are gpu bound. Don't be gpu bound. (This mod partially fixes it)