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Consumables are food, potions, and other items consumed on use. They can restore health, hunger, saturation, apply effects, and use charges.
modules/consumables/settings.yml
burger.yml
small_health_potion.yml
small_loot_potion.yml
items/
Alias: consumables, consumes. Shared list, get, give, drop, and reload commands require divinity.admin.
consumables
consumes
list
get
give
drop
reload
divinity.admin
consuming.allow-on-full-health and allow-on-full-food decide whether a player can consume at full values.
consuming.allow-on-full-health
allow-on-full-food
items/burger.yml
material: PLAYER_HEAD name: '&6Burger on a Plate' tier: common level: min: 1 max: 3 effects: health: 5 hunger: 5 saturation: 3 user-requirements-by-level: level: '1': 10 class: '1': Warrior,Berserker uses-by-level: '1': 1 '2': 2 '3': 3