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Gems socket item stats and damage/defense bonuses. Gem merchants can sell socketing services.
modules/gems/settings.yml
diamond_of_damage.yml
emerald_of_health.yml
gold_nugget_of_agility.yml
iron_nugget_of_defense.yml
items/
merchant.yml
gems
gems merchant [player]
divinity.gems.cmd.merchant
.merchant.others
divinity.gems.gui.user
.gui.merchant
divinity.admin
Gem bonuses-by-level can fill damage-types, defense-types, and item-stats. success-rate-by-level accepts fixed values, formulas, or ranges.
bonuses-by-level
damage-types
defense-types
item-stats
success-rate-by-level
items/diamond_of_damage.yml
material: DIAMOND name: 'Diamond of Damage' socket-display: '&6Damage Diamond %ITEM_LEVEL_ROMAN%' tier: eternal level: min: 1 max: 1 uses-by-level: '1': 3 success-rate-by-level: '1': '40:80' bonuses-by-level: '1': damage-types: physical: 3.5% magical: 3.5% fire: 3.5% poison: 3.5% wind: 3.5% water: 3.5%