vectex compiles LaTeX source and returns one portable SVG
<g> fragment. It is a library-level reimplementation of the rendering and
normalization boundary behind TexText: it does not require Inkscape or access to
the destination SVG document.
The returned group is also recognizable as an editable TexText object after a caller inserts it into an Inkscape SVG. Vectex stores both TexText-compatible attributes and a richer, versioned metadata record.
The required runtime is Python 3.11 or newer; installation includes lxml and
the command-line dependency typer:
python -m pip install vectexInstall an optional object-model adapter with one of:
python -m pip install 'vectex[svg-py]'
python -m pip install 'vectex[drawsvg]'
python -m pip install 'vectex[all]'The distribution names and imports are svg.py / import svg and drawsvg /
import drawsvg.
The installed vectex command renders a TeX document body to a portable SVG
fragment on standard output:
vectex '$E = mc^2$'Pass --as-doc to emit a complete, openable SVG document rather than a
fragment. Without -o, either form is written to standard output:
vectex '$E = mc^2$' --as-doc > einstein.svgUse --output (or -o) to write the selected form to a file:
vectex '$E = mc^2$' -o einstein-fragment.svg
vectex '$E = mc^2$' --as-doc -o einstein.svgFor multiline input, read UTF-8 source from a file or standard input:
vectex --input equation.tex --as-doc -o equation.svg
printf '%s\n' '$E = mc^2$' | vectex - --as-doc > einstein.svg--preamble-file preamble.tex reads a complete preamble from a file and also
records its absolute path for later TexText editing. It is an alternative to
inline --preamble. For ordinary package loading, repeat
--extra-package NAME instead of writing a preamble. Reuse persistent render
records with --cache-dir PATH; add --refresh to recompile and replace the
selected record.
Use --executable NAME=PATH to override a tool location; repeat it for both
the engine and dvisvgm when needed. Run vectex --help for the complete
option list; vectex --version reports the installed version.
import vectex
fragment = vectex.render(
r"mass $m$ and energy $E = mc^2$",
engine="pdflatex",
)
expression = vectex.render(r"$E = mc^2$")
vector = vectex.render(r"$\bm{n}$", extra_packages=("bm",))
svg_text = fragment.to_svg()
lxml_group = fragment.to_lxml()
document = fragment.to_svg_document() # complete file-ready SVG
fragment.write_svg_document("label.svg") # same document, written to disk
print(fragment.width, fragment.height, fragment.view_box)
print(fragment.source, fragment.engine, fragment.metadata)TeX input is always a literal document body, the same convention TexText uses:
$...$ marks inline mathematics, \[...\] marks display mathematics, and
everything else is prose. Complete environments such as align* can be used
directly; inner environments need their normal TeX context. amsmath is loaded
by default, so \text{...} works in math expressions.
The default TeX template uses a zero-border standalone page cropped to each
fragment and loads amsmath. A nonempty preamble replaces that complete
preamble and must contain \documentclass, so
preamble=r"\documentclass{article}" restores full-page geometry. Use
extra_packages=("bm",) when only additional \usepackage declarations are
needed. preamble and extra_packages are mutually exclusive.
Use either size_pt=7 to express a desired font size or the lower-level
scale=0.7; passing both is an error. TeX sizing is resolved against the
selected document class (10 pt by default).
Every call uses a fresh temporary directory and runs two stages:
source -> pdflatex/xelatex/lualatex -> PDF -> dvisvgm -> SVG -> lxml -> <g>
to_lxml() returns a fresh element on every call, so appending or editing it
cannot mutate the fragment's canonical serialization:
from lxml import etree
document = etree.fromstring('<svg xmlns="http://www.w3.org/2000/svg"/>')
document.append(fragment.to_lxml())The optional adapters deliberately preserve the complete normalized XML rather than translating arbitrary SVG into a smaller object model:
import svg
import drawsvg
svg_py_group = fragment.to_svg_py()
svg_py_document = svg.SVG(
width=fragment.width,
height=fragment.height,
elements=[svg_py_group],
)
drawing = drawsvg.Drawing(fragment.width, fragment.height)
drawing.append(fragment.to_drawsvg())TexText detects editable nodes from attributes in its namespace on the selected
outer <g>. Vectex emits the current compatibility fields: encoded source,
compiler, PDF-to-SVG converter marker, preamble-file path, scale, alignment,
version, and transform Jacobian.
Insert the outer group itself into an SVG and select that whole group before opening TexText. Selecting only a nested path or subgroup is intentionally rejected by TexText.
The stored TexText text is the source itself, since both tools treat it as a
document body. The same $...$, \[...\], and environment syntax therefore
recompiles without translation when the object is edited in TexText.
TexText represents its preamble as a file path, while Vectex accepts preamble content. If re-editing must use the same custom preamble, pass both values:
fragment = vectex.render(
r"$\operatorname{rank}(A)$",
preamble="\\documentclass{standalone}\n\\usepackage{amsmath}",
textext_preamble_file="/absolute/shared/preamble.tex",
)The path must remain accessible to TexText on the editing machine. The preamble
content itself is retained in Vectex metadata, but TexText's compatibility field
can carry only its path. Pass textext_compatible=False to omit all TexText
attributes.
Built-in components use shutil.which to resolve pdflatex, xelatex,
lualatex, and dvisvgm. Exact overrides make discovery explicit and
testable:
fragment = vectex.render(
"$x+y$",
executable_overrides={
"pdflatex": "/opt/texlive/bin/pdflatex",
"dvisvgm": "/opt/texlive/bin/dvisvgm",
},
timeout=20,
compiler_args=("--synctex=0",),
converter_args=("--precision=6",),
)Argument options are sequences, never shell command strings. Vectex never uses
shell=True. Nonzero exits and timeouts raise structured CompilationError or
ConversionError instances with argv, return code, stdout, and stderr.
Applications may implement the small Compiler and Converter protocols and
pass component objects instead of built-in names.
render_many([a, b, ...]) shares one compiler and one dvisvgm invocation while
preserving each expression's crop and measurable baseline. A source may also be
a RenderItem carrying any option that shapes its fragment; those left as
None take the batch value. Items that share a compilation are grouped and
rendered together, so a batch of labels differing only in size still costs one
invocation, while an item with its own preamble or engine forms its own group.
Fragments are returned in input order, and render() accepts a RenderItem
as well. cache_dir, refresh, and unique_ids describe how a call runs
rather than what it produces, and stay on the call.
The optional persistent cache is enabled with cache_dir= or
VECTEX_CACHE_DIR. Entries are keyed by all output-driving options and by the
identity of the installed tools -- built-in components contribute the resolved
path and reported version of their executable, so records are not reused across
a TeX or dvisvgm upgrade, and a component object may declare its own
identity(). Entries are checksummed and written atomically; corrupt entries
are treated as misses. refresh=True recompiles and replaces one record, and
vectex.clear_cache(directory) removes only Vectex's namespaced records and
returns the number removed.
A successful render returns exactly one SVG <g> root with:
- copied converter definitions and visible elements;
- a deterministic input-derived ID prefix and rewritten
href,xlink:href, andurl(#...)references, including inline style attributes; - the source viewport represented by an inner matrix transform;
- normalized width, height, view box, scale, and measurable baseline properties;
- inheritable default black glyph fills, so
fillon an enclosing SVG group recolours a label, while explicitly authored non-black colours are preserved; - deterministic repeated serialization of that fragment;
- a Vectex
<metadata>child containing format version, original source, engine, converter, geometry, preamble/options, and adapter-independent data; - TexText-recognized edit attributes unless explicitly disabled.
Identical render inputs serialize identically, while changed output-driving
inputs receive a different namespace. Use unique_ids=True when embedding the
same render more than once in one SVG, or supply an explicit id_prefix.
render_many(..., id_prefix="labels") suffixes it by input position.
The outer group is named from that prefix: id_prefix="einstein" gives
id="einstein-root", while rewritten definitions use IDs such as
einstein-0. The CLI exposes this as --id-prefix einstein.
The XML parser disables DTD loading, entity resolution, network access, recovery,
comments, and processing instructions. Normalization rejects scripts,
foreignObject, SVG animation, event handlers, document CSS <style> elements,
CSS imports, external hrefs/URLs, duplicate IDs, and unresolved local references.
This conservative policy avoids active content and dependencies on destination
document CSS.
LaTeX is a powerful program, not a safe sandbox. Vectex passes
-no-shell-escape to built-in TeX engines, but a malicious source or trusted
extra compiler option can still read files or consume resources according to the
compiler's capabilities. Only compile trusted source, and use an OS/container
sandbox when processing untrusted input. Executable overrides, preamble content,
and extra argv values are trusted application configuration.
Unit tests use checked-in SVG fixtures and mocked subprocesses; they need no TeX installation:
uv sync --all-extras
uv run ruff format --check .
uv run ruff check .
uv run mypy src
uv run pytest
uv run python -m buildRun optional real-tool tests only when explicitly requested:
VECTEX_RUN_INTEGRATION=1 uv run pytest -m integrationVectex is distributed under the MIT License.
vectex is developed alongside two sibling projects as a suite for building
publication figures, and is also usable entirely on its own.
| Project | Produces |
|---|---|
| FigForge | composed, exported multi-panel figures |
| vectex | editable TeX equations as SVG fragments |
| vecview | layered 3D schematics as SVG documents |
FigForge composes; vectex and vecview produce the vector content it places.
The three are built apart but in step on purpose: all emit editable, diffable
vector SVG, and two unrelated producers meeting FigForge through a single
to_svg_document() method is the evidence that contract is sufficient. See
FigForge's AGENTS.md.
vectex knows nothing about FigForge and does not depend on it. A composition
layer needs only to_svg_document(), which VectexFragment exposes, so the
integration costs no import in either direction. Everything here works standalone
and against any destination that accepts an SVG fragment.
Vectex produces static, self-contained SVG fragments; it does not manipulate a destination SVG document. See Rendering for the built-in pipeline, baseline behavior, TexText contract, and trust policy, and Fragments for placement and caller integration.