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CoreTweaks 0.2.6

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@makamys makamys released this 22 Aug 08:06
· 205 commits to master since this release
  • Added tweak to set TCP_NODELAY to true, improving latency when playing multiplayer. This does the same thing as TcpNoDelayMod, only on the server side as well.
  • Added continue button to the main menu that loads the last played world (disabled by default)
  • Fixed LightFixStare crashing servers, again.

Debug utilities:

  • Added JVM flag to automatically load a world upon startup
  • Added JVM flag to launch game minimized (only on Windows)
  • Added JVM flag to launch game on a certain virtual desktop (only on Linux)
  • Added /coretweaks waiaa command that shows the coordinates of the block the crosshair is above, as well as the chunk it is in.
  • Improved in-game documentation of /coretweaks command
  • Improved frame profiler
    • It now also records updateRenderers start time, chunk update count, and currently open GUI
    • Cleaned up the analyzer script, and added new features:
      • --graph-chunk-update-time: Shows a histogram of chunk update time
      • --graph-fps: Shows a histogram of FPS (restricted to when no chunk updates are happening and no GUI is open)
      • --graph-render-sections: Shows a line graph of frametime over time, similarly to OptiFine's lagometer
      • --summarize-fps: Prints FPS statistics
    • Added option to start the game with the frame profiler enabled
  • Improved method profiler
    • It is now started and stopped with a command
    • It now always uses the same name for the output file