Releases: malcolmjsingh/flight-simulator
Release list
Release v1.1
Final Release For Real Final Real Real Final Final GOOD COPY Final
Fixed bugs that occurred with exporting due to files being stored in the cache rather than in the normal file system.
Full Changelog: v0.4...v1.1
v1.0 Final Release
This is the final build for our team's ICS4U summative project. It contains diagram, menu and free-flight functionality merged into one project. (Note: only the Windows x86_64 binary was actually tested by our team so please use that version for evaluation)
v0.4 Stable Release
This release contains all of the essential features of the program.
Full Changelog: v0.3...v0.4
Version 0.3
This is the first release containing the organized file structure and is the first release containing a coherent Godot Project. This release contains the following elements:
- A Main Menu Scene, serving as the main scene of the project.
- A main map scene containing a custom map.
- The Godot Aerodynamics Physics plugin for handling flight.
- A commercial airline scene for a commercial airliner type plane.
- A Buggy scene containing a buggy type car.
- A "diagram test" scene as a mockup of a future diagram.
Version 0.2 Prework
This release contains:
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A Godot Scene containing a plane made for usage with the Godot Aerodynamics Physics Library
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Singleton Utility scripts for an orbit camera, displaying 3D Vectors, tracking variables then displaying to GUI
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World Mesh
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As a note this release was designed for usage with the Godot Aerodynamic Physics library, but is not packaged with said library.
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As another secondary note, the file structure for this release is not final and shall be finalized at a future date.
Full Changelog: v0.1...v0.2
Version 0.1 Prework
This is only the camera utility michael made.