Radar Command is a retro-inspired game that simulates Cold War-era radar defense systems. Players must track and intercept incoming missiles on an oscilloscope-like radar screen. The game is heavily inspired by early warning networks and the limitations of vintage analog systems, drawing inspiration from early video games like Tennis for Two.
Players control a crosshair on the radar screen, moving it to intercept incoming missiles. The goal is to destroy as many missiles as possible before they reach the radar center. The game features:
- A radar screen displaying incoming missiles.
- Player-controlled crosshair to intercept missiles.
- Infinite waves of incoming missiles.
- Score tracking for destroyed missiles and a counter for missed ones.
- A simple black-and-white visual style reminiscent of early electronic displays.
- WASD - Move the crosshair.
- SPACE - Fire an interception at the current crosshair location.
- ESC - Quit the game.
- Install Python (if not already installed).
- Install the required dependencies:
pip install pygame
- Change directory:
cd src - Run the game:
python main.py
Radar Command is built using Python and Pygame to emulate the aesthetics and mechanics of early analog radar systems. The game follows the design philosophy of hardware-limited, two-tone visuals to enhance the Cold War-era feel.
