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Description
MAME version
0.254 - 0.255
System information
Windows 10 Home, 64-bit, version 22H2, USA, US English
Installed RAM 8.00 GB
AMD A6-5200 APU with Radeon(TM) HD Graphics 2.00 GHz
INI configuration details
mame -ccEmulated system/software
crysking
Incorrect behaviour
Some of the white graphics appear black when rendering in bgfx mode. Looks like bad alpha blending. The text in the intro scenes will correct itself during a fade out sometimes.
Setting the bgfx chains to "none" fixes it I think. I can't go far enough into the game at the slow speed it renders. I don't remember this game being this slow before, because I have played it on this very machine before.
Expected behaviour
Correct colors on graphics
Steps to reproduce
- run
mame crysking -video bgfx -bgfx_backend d3d11ormame crysking -video bgfx -bgfx_backend d3d12ormame crysking -video bgfx -bgfx_backend openglormame crysking -video bgfx -bgfx_backend vulkan - observe the text and scenes where colors should be brightest white are black
Additional details
This is not a new problem but I decided to pull the finger out after a post on reddit just a few hours ago by another user reporting this: https://www.reddit.com/r/MAME/comments/130ch29/bgfx_issues_with_the_crystal_of_kings_crysking/
I think this has been an issue since September of last year? I have an old ini file I made just for this game and that's when it was created. At some point running this in a window actually crashed mame but I didn't mark the version, I just made a comment in the file about it.
Now if you set the bgfx chains to "none" the problem goes away. Seems like a good clue:

If someone with a good pc can look at this more I'd greatly appreciate it. I'll have to try to remember what settings I used to get this one full speed again if that's even possible any more.

