Implement proper distributed builds, feeling #agentic#35
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Signed-off-by: NotAShelf <raf@notashelf.dev> Change-Id: I0b8dfb7c80d0105cc673ff6b4cf2aa3d6a6a6964
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* nix: remove rust-overlay * flake.lock: Update Flake lock file updates: • Removed input 'rust-overlay' • Removed input 'rust-overlay/nixpkgs' * nix: re-introduce clippy, rust-analyzer and nightly rustfmt
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This is not about LLM agents but I think it would be very funny to add a pluggable AI chat thingy called "Clown" so you can ask "
@clownwhy is my build failing.Introduces the new
circus-agentcomponent, a distributed build agent for the Circus system. This was more or less inspired by earlier discussions with @max-privatevoid about Hercules-like effects and surrounding discussion on Matrix, but it's not exactly there yet. Instead if lays out a proper foundation for secure, reliable distributed builds without relying on Nix's annoying remote builders setup. The agent is responsible for connecting to the runner, executing builds, streaming logs, and reporting system pressure metrics. Overall a solid improvement over my earlier design, which I wasn't quite proud of. It can also, ultimately, be revised to supports CI effects on the agents. This entire ordeal is powered by thecircus-agentcrate and the Cap'n Proto RPC server as discussed with @amaanq. I initially wanted to remain compatible with Hydra components (see #27) but that's probably not a goal before 1.0.0. It could be if there is enough interest, but I doubt it.Supersedes #34