Releases
v3.30.0
Compare
Sorry, something went wrong.
No results found
Breaking changes ⚠️
Make pitch and rotation states independent. Previously, disabling rotation also disabled pitch. Now, pitch can be enabled independently of rotation.
Features and improvements ✨
Extract the terrain from the core ESM module.
Reduce shader size by removing unused code paths.
Upgrade Supercluster to v9 (optimize clustering memory footprint).
Add support for client-side overzooming for raster-array sources.
Add AnimationFrameProvider (MapOptions.animationFrameProvider) to support driving the render loop from an external library.
Enable landmark model LOD mesh download when the server provides such data.
Raise the maximum number of sources in a style to 64.
Bug fixes 🐞
Fix dark line artifacts on non-standard procedural building geometry.
Fix ESM terrain module loading for elevated-lines requiring terrain.
Fix validation of style light transition properties.
Fix symbol layer related errors after GL context loss.
Skip rings with zero area on fill-extrusions.
You can’t perform that action at this time.