v11.32.0-rc.1
Pre-release
Pre-release
Breaking changes ⚠️
TileStore.loadTileRegion()now completes with aTileRegionErrorType.PARTIAL_LOADfailure instead of success when some of the region's resources failed to load.
Features ✨ and improvements 🏁
- [tile_store] Trigger region loading progress callbacks when the load process gets rate limited.
Bug fixes 🐞
- Fix incorrect and missing metadata in style spec reference
- Fix incorrect usage of the active-anchor expression being silently allowed in filters, paint properties, and non-symbol layers.
- Fix symbol occlusion opacity transitions not honoring the configured placement transition duration, reducing flickering from frequent visibility changes.
- Fix inaccurate latitude/longitude bounds calculation for the camera when using globe projection.
Dependencies
- Update gl-native to v11.32.0-rc.1, common to v24.32.0-rc.1.