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Releases: marius4lui/NULLSPACE

NULLSPACE v0.1 — Raw Beta

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@marius4lui marius4lui released this 05 Sep 07:28

v0.1 — Raw Beta

First public prerelease of the current short-game development build. Unpolished, not a finished or fully optimized release. This release changes version metadata and packaging only; no new rooms, tasks or gameplay changes are included.

Download the Linux or Windows archive from https://github.com/marius4lui/NULLSPACE/releases/tag/v0.1 . Extract the entire archive before launching. Linux is the exercised platform; Windows is a cross-export without native validation. Checksums are provided alongside the downloads.

Not a finished release. The complete two-circuit escape now runs in one connected original map: quiet arrival, offices, service/blackout, return and ending/credits. One pistol, one Listener, tactical doors, battery-free flashlight and milestone checkpoints.

Native checks exercised firing/reload, creature encounters, both switches, Continue, injury/death/restart and ending. FPS preference persists; two graphics profiles are available. First-shot render preparation and correctly scaled impact particles address observed defects. Linux export is operated; Windows is cross-exported but not natively tested.

Open: meaningful 10–15 minute first exploration, pacing/presentation/listening, full-map performance and final complete runs. A known-route diagnostic completed in approximately 54 active seconds; the advertised design duration has not been achieved or verified. See current ISSUES.md and evidence/section/solo-e/REPORT.md. No final completion claim.

Use the Laptop graphics profile first on integrated GPUs. Save files may change between future beta builds; keep a copy of existing saves before testing if you want to preserve them. Start begins a new game and replaces current short-game progress. Report bugs with your platform, graphics settings and reproduction steps through the repository Issues page.