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Releases: mariuz/castle-doom
Releases · mariuz/castle-doom
Release list
Castle DOOM v0.29.0
- The intermission's episode maps animate, mark the levels you have
finished and point at the next one, as in Doom (with PWAD art: Freedoom
leaves them blank), and PWADs' ZDoom intermission scripts work the
same way.
Full Changelog: v0.28.0...v0.29.0
Castle DOOM v0.28.0
- Touch layout editor: drag each touch button where your thumbs want it
(Options -> Controls... -> Touch -> Edit...), and an opacity setting.
Full Changelog: v0.27.0...v0.28.0
Castle DOOM v0.27.0
- ZDoom MAPINFO's
include, and intermission scripts as exit / enter
pictures (their background is shown). - Longer crash reports: the last 100 log lines, saved to
crash-report.txtand copied to the clipboard on the desktop; 200
lines and a "Copy report" button in the browser.
Full Changelog: v0.26.0...v0.27.0
Castle DOOM v0.26.0
- Rebindable mouse buttons and wheel: every action can take a mouse
button or wheel direction besides its two keys (a third column on the
Controls page). - Touch controls for the left hand (the stick on the right) and in four
sizes, on the Controls page's new Touch mode.
Full Changelog: v0.25.0...v0.26.0
Castle DOOM v0.25.0
- Rebindable weapon keys, next / previous weapon keys and hotkeys (light
diminishing, mouse look, music, help, automap grid and reveal, map
skipping, screenshot, quick save / load): the Controls page now has
Movement, Weapons and Hotkeys pages.
Full Changelog: v0.24.0...v0.25.0
Castle DOOM v0.24.0
- ZDoom's LANGUAGE lumps: MAPINFO's
lookup/$NAMElevel names,
story texts, episode names and music now resolve, and a PWAD's
LANGUAGE strings replace the game's messages and texts.
Full Changelog: v0.23.0...v0.24.0
Castle DOOM v0.23.0
- Per-sector skies: a map can give some outdoor areas a different sky
(MBF's 271 / 272 on part of the sky). - Monsters walk slower through Boom mud, like in MBF.
Full Changelog: v0.22.0...v0.23.0
Castle DOOM v0.22.0
- ZDoom's MAPINFO and ZMAPINFO lumps: PWADs made for ZDoom-family ports
get their level names, music, skies, par times, map order, cluster
story texts, episodes and endings. - UMAPINFO's
exitpic/enterpic(intermission pictures) and story
backdrops that are pictures rather than flats.
Full Changelog: v0.21.0...v0.22.0
Castle DOOM v0.21.0
- Android: an APK for 64-bit ARM phones and tablets on the Releases page,
with both Freedoom WADs and the touch controls. - The app icon on Linux, macOS and Android.
Full Changelog: v0.20.0...v0.21.0
Castle DOOM v0.20.0
- Boom's displacement and accelerative scrollers (214-218, 245-249):
walls, floors and conveyors driven by a moving sector, such as a lift. - Boom's deep water (242): swimmable pools drawn at another sector's
heights, with their own look and colour tint under the surface.
Full Changelog: v0.19.0...v0.20.0