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Solarxy - a lightweight, cross-platform 3D model viewer and visual debugger built with Rust and wgpu.

Solarxy is a fast, native 3D model viewer and validator for OBJ, STL, PLY, and glTF/GLB files. It renders with physically-based shading, ships a rich inspection toolkit (normals, UV checker, texel density, material ID, validation overlay), and includes a terminal-based analyze mode that produces JSON reports you can drop into CI.
It is built for 3D artists, game developers, and pipeline engineers who need a quick, reliable way to preview assets and catch problems before they reach production.
Since v0.5.0, Solarxy ships as two separate binaries:
-
solarxy- the GUI viewer (window, PBR rendering, sidebar, inspection overlays). -
solarxy-cli- the terminal companion (analyzeTUI / JSON export,viewmode that launches the GUI,--update).
Native install channels (Homebrew Cask, Flathub, MSI) install both side-by-side; CLI-only paths exist for headless servers and CI. See Installation.
- PBR rendering via wgpu - Cook-Torrance BRDF, IBL, real-time shadow mapping, SSAO, HDR bloom, ACES tone mapping
- Four formats - OBJ, STL, PLY, glTF/GLB (with embedded or external textures)
- Inspection modes - Shaded, Material ID, UV Map (with overlap detection), Texel Density heatmap, Depth, Overdraw, AO Preview
- Material overrides - Clay Light / Dark, Chrome (IBL-only), Silhouette
- Material Inspector - view-only panel for per-material PBR values and texture thumbnails
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Review system -
Shift+Rto enter, click any face to annotate, categorized markers (Info / Warning / Question / Change), persistent.solarxy-review.jsonsidecar - Dockable panels - rearrange the Viewport, Sidebar, Outliner, Properties, Review Panel, Console, and Material Inspector; layouts persist across launches
- Split viewport - compare 3D and UV space side-by-side, with per-pane cameras and modes
- Validation overlay - color-coded 3D visualization of model issues
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CI integration -
solarxy-cli --mode analyze --paths '**/*.glb' --adapter github-actionsfor asset-gate workflows; JUnit XML, SARIF, and Code Scanning compatible - Analyze mode - interactive TUI plus text and JSON reports for automation
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Preferences - TOML config with a five-tab in-app dialog (Startup / Appearance / View / Interface / Updater); per-project policy via
solarxy.toml - In-app console - tracing-backed log viewer with filter and search
- Status bar - filename, validation counts, review badge, frame time, and GPU backend at a glance
- Ayu Mirage theme - flat dark UI with amber accents, Lilex-bundled
- Cross-platform - Flathub, Homebrew Cask, winget, MSI, AppImage, shell + PowerShell installers
# 1. Install the GUI for your platform - see Installation
brew install --cask koljam/solarxy/solarxy # macOS
flatpak install flathub dev.koljam.solarxy # Linux
winget install Koljam.Solarxy # Windows
# 2. Or build from source
git clone https://github.com/marko-koljancic/solarxy.git
cd solarxy
cargo build --release
# 3. Use it
solarxy -m model.obj # Open the GUI on a model
solarxy # Open the GUI empty (drag & drop a file)
solarxy-cli --mode analyze -m model.glb # Analyze in the terminal
solarxy-cli --mode analyze -m model.glb -f json # Or pipe JSON into your toolingShortcuts to memorize first: W (cycle view mode) · H (frame model) · B (cycle background) · Tab (toggle sidebar) · ` (toggle console) · Shift+R (review mode) · F11 (fullscreen) · ? (show all shortcuts).
| Page | What's inside |
|---|---|
| Installation | Install paths per platform, first-launch caveats, system requirements |
| User Guide | The complete GUI viewer and analyze-TUI reference |
| Review System | Annotation workflow, the Review Panel, and the anchor-stability contract |
| Keyboard Shortcuts | Cheat sheet plus per-mode reference (or press ? in the GUI) |
| CLI Reference | Every flag for solarxy and solarxy-cli
|
| Configuration | The solarxy.toml and config.toml schemas |
| CI/CD Integration | Batch validation and pipeline recipes - GitHub Actions, GitLab, Jenkins, Perforce |
| Troubleshooting | Common errors, performance tips, config reset, diagnostics |
| Release Notes | Version history (the canonical changelog lives here) |
| Contributing | How to report issues and propose changes |
Solarxy - A lightweight, cross-platform 3D model viewer and validator built with Rust and wgpu.
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© 2026 Marko Koljancic · MIT License
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