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Tutorial First Review Session
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An end-to-end walkthrough of the Review System - from placing your first marker to surviving a model re-export and re-anchoring stale markers. Aimed at art directors and reviewers who want a feel for the whole loop before they trust it on a real asset.
Phase 1 scaffold. The full tutorial lands in Phase 2. See Review System for the feature reference.
Phase 2: one-sentence outcome.
Phase 2: a model file with at least two meshes, the GUI launched.
Phase 2: the eight-step narrative
- Enter review mode (
Shift+R). - Place markers of each of the four categories.
- Reply to a marker.
- Mark one Complete.
- Save the sidecar (
Cmd/⌘+S). - Re-export the model with a small tweak; re-open.
- Open the "Needs re-anchor" section; click Re-place.
- Verify the marker returns to Open.
Screenshots to capture:
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img/tutorial-marker-categories.png- Review Panel with all four categories. -
img/tutorial-needs-reanchor.png- the "Needs re-anchor" section expanded. -
img/tutorial-reanchor-pulse.png- the targeted row pulsing amber during the re-anchor sub-mode.
Phase 2: the sidecar JSON shape and the panel state at the end.
Phase 2: anchor-stability contract, the click ladder, threading depth.
Phase 2: pointers to Review System, Validation Reference, and the next tutorial.
See also: Review System · Quickstart · Keyboard Shortcuts · Tutorial: Inspect a glTF for delivery
Solarxy - A lightweight, cross-platform 3D model viewer and validator built with Rust and wgpu.
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© 2026 Marko Koljancic · MIT License
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