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Eldiron v0.92.1

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@markusmoenig markusmoenig released this 19 Jul 08:07

Improvements

Creator

  • Improved 3D Paint attachment with persistent logical surface identities and object-local paint coordinates, so paint and stamps follow Geometry Objects when they are moved, rotated, or scaled.
  • Preserved painted surfaces through common continued-modeling operations where the surface correspondence is clear, including face extrusion, inset, subdivision, triangulation, and common face/edge splits; destructive topology rebuilds remain best-effort.
  • Reduced 3D Paint undo/redo memory use by storing only the paint state before and after strokes and Clear All instead of cloning the complete Region.

Bug Fixes

Creator

  • Fixed severe editor lag and excessive GPU activity while moving the mouse, especially in 2D projects on Linux/Wayland, by capping pointer-driven redraws and coalescing redundant 2D hover events.

Renderer

  • Fixed Raster 3D pipeline creation failing on GPUs with the minimum 16 vertex-attribute limit after adding persistent paint attachment data.
  • Fixed 3D Paint stamps remaining at their original world position after their attached geometry was transformed.