Eldiron v0.92.1
Pre-release
Pre-release
Improvements
Creator
- Improved 3D Paint attachment with persistent logical surface identities and object-local paint coordinates, so paint and stamps follow Geometry Objects when they are moved, rotated, or scaled.
- Preserved painted surfaces through common continued-modeling operations where the surface correspondence is clear, including face extrusion, inset, subdivision, triangulation, and common face/edge splits; destructive topology rebuilds remain best-effort.
- Reduced 3D Paint undo/redo memory use by storing only the paint state before and after strokes and Clear All instead of cloning the complete Region.
Bug Fixes
Creator
- Fixed severe editor lag and excessive GPU activity while moving the mouse, especially in 2D projects on Linux/Wayland, by capping pointer-driven redraws and coalescing redundant 2D hover events.
Renderer
- Fixed Raster 3D pipeline creation failing on GPUs with the minimum 16 vertex-attribute limit after adding persistent paint attachment data.
- Fixed 3D Paint stamps remaining at their original world position after their attached geometry was transformed.