MFO v2.0.7 -- Fixed a crash when a follower drops a weapon
Beta. Requires Harbinger (APMF) v0.9.4.
Requirements
- Skyrim Special Edition / AE 1.6.1170, or SE 1.5.97.
- SKSE64 for that runtime.
- Address Library for SKSE Plugins (the all in one file). Without it the plugin stops at load with an error box.
- Harbinger (APMF) v0.9.4 or newer.
- MCM Helper for the settings menu.
Fixed a crash when a follower drops a weapon it does not use
- Recruiting or managing a follower who carries a weapon outside their fighting style could crash the game. When MFO tidied that weapon off them and set it on the floor, the call it made into the game passed its arguments in the wrong order, so the game read a scrap of stack memory as the follower and died. It was a certainty every time that tidy up ran. It only showed up on lists whose followers carry such weapons, which is why some players never saw it and others hit it every session.
- The call is now made the way the game expects, on both 1.6.1170 and 1.5.97.
Known, not fixed here
- A follower whose only real weapon is off role can still be tidied down to bare fists. That is a separate logic bug and is next.
Build provenance
- commit
4f87093· CI run34801691735· Fable tier 3 review clean MFO.dllsha256799768c7d516a659e48533fb9ac7a5b0c56617e6d8c94980928f0afc9987ddbb