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MFO v2.0.7 -- Fixed a crash when a follower drops a weapon

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@marthofdoom marthofdoom released this 14 Sep 03:36
· 547 commits to main since this release

Beta. Requires Harbinger (APMF) v0.9.4.

Requirements

Fixed a crash when a follower drops a weapon it does not use

  • Recruiting or managing a follower who carries a weapon outside their fighting style could crash the game. When MFO tidied that weapon off them and set it on the floor, the call it made into the game passed its arguments in the wrong order, so the game read a scrap of stack memory as the follower and died. It was a certainty every time that tidy up ran. It only showed up on lists whose followers carry such weapons, which is why some players never saw it and others hit it every session.
  • The call is now made the way the game expects, on both 1.6.1170 and 1.5.97.

Known, not fixed here

  • A follower whose only real weapon is off role can still be tidied down to bare fists. That is a separate logic bug and is next.

Build provenance

  • commit 4f87093 · CI run 34801691735 · Fable tier 3 review clean
  • MFO.dll sha256 799768c7d516a659e48533fb9ac7a5b0c56617e6d8c94980928f0afc9987ddbb