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Features

Claude edited this page Apr 15, 2026 · 4 revisions

Features

Jaymod adds a wide range of gameplay features. Most are off by default and toggled via server cvars.


Announce HP

When a player is killed by an enemy, the victim receives a center-print message showing the killer name and remaining HP (e.g. "Player had 3 HP left"). Only fires for enemy kills, not teamkills.

Cvar Default Description
g_announceHP 1 Enable HP announcement on kill

Dynamite Timer

Per-second countdown center-print when dynamite is armed. Planting team sees the full countdown; defending team sees the last 10 seconds. Color shifts yellow at 10 s and red at 5 s.

Cvar Default Description
g_dynamiteTimer 1 Enable dynamite countdown messages
bg_dynamiteTime 30 Fuse length in seconds

Playdead

Players can fake death by pressing a bound key. While playing dead they look dead to enemies, cannot shoot, and the body is solid (enemies cannot walk through). Eyes still blink. Jaymod includes clearance checks preventing wall-clip exploits.

Cvar Default Description
g_playDead 0 Enable playdead

Corpse Dragging

Hold the activate key near a dead teammate to drag the body away from danger.

Cvar Default Description
g_dragCorpse 0 Enable corpse dragging

Poison Syringes

Medics get a blue poisoning syringe in weapon slot 4. Effects: view sway, visual distortion, heart-pounding sound. Each additional poke stacks damage speed (compounding). Deals 10 HP every 1.5 s; medic earns 0.2 Medic XP per tick. Antidote: one health pack per poisoning instance. Medics cannot self-antidote. Health cabinets count as health packs.

Cvar Description
g_medics Bitmask enabling medic-class features including poison syringes

Throwing Knives

Hold fire to charge (up to 1 s), release to throw. Directional momentum from player movement is added. Optionally, thrown knives can poison on hit.

Cvar Description
g_weapons Bitmask enabling extras including throwing knives and poison knives

S-mines (Bouncing Betties)

Level-5 Engineer bonus weapon. Bounces into the air before exploding with shrapnel. Placed like a standard landmine.

Cvar Description
g_sk5_eng Bitmask for level-5 Engineer abilities

Poison Gas Mines

Level-5 Engineer bonus weapon. Placed like a landmine -- on trigger releases a cloud of toxic gas.

Cvar Description
g_sk5_eng Bitmask for level-5 Engineer abilities

Goomba Kills

Players who land on top of an enemy deal fall-proportional damage. The attacker also lands softer.

Cvar Default Description
g_goomba 0 Enable Goomba kills

Shove

Players can shove teammates out of the way with the activate key.

Cvar Default Description
g_shove 0 Enable shoving
g_shoveNoZ 0 Remove vertical component from shoves

Killing Sprees

Unreal Tournament-style kill-streak announcements with sounds broadcasted to all players.

Cvar Default Description
g_killingSpree 0 Enable killing spree system (latch)
g_killSpreeLevels 5,10,15,20,25,30 Kill counts that trigger spree messages
g_loseSpreeLevels 10,20,30 Death counts that trigger losing-spree messages

Private Messaging

Send private messages via: /pm [name or slot] [message]. Accepts partial name match or slot number. Players can block messages from players at equal or lower admin level.

Cvar Default Description
g_privateMessages 0 Enable private messaging

Drop Health / Drop Ammo

Players drop a health or ammo pack when killed.

Cvar Default Description
g_dropHealth 0 Drop health pack on death
g_dropAmmo 0 Drop ammo pack on death

Class Change in Field

Allow players to change class without dying and respawning.

Cvar Default Description
g_classChange 0 Enable in-field class change

Watermarks

Display a server logo on all player screens. Players can adjust opacity or disable in client preferences.

Cvar Default Description
g_watermark (empty) Shader name for the watermark image
g_watermarkFadeAfter 0 Seconds before watermark starts to fade (0 = never)
g_watermarkFadeTime 0 Duration of the fade in seconds

Shoutcasting

Enhanced spectator mode for match commentators. Login with /sclogin [password], logout with /sclogout. While active: player names above heads, dynamite timers, all landmine positions visible.

Cvar Default Description
g_shoutcastpassword (empty) Password for shoutcast mode (empty = disabled)

Panzer War

Everyone spawns as Soldier with panzerfaust, knife, and 100 grenades. Faster fire/charge/run speed. Infinite panzer ammo at 33% damage and 67% splash radius. Not compatible with most objective maps. Mutually exclusive with g_knifeonly and g_sniperWar.

Cvar Default Description
g_panzerWar 0 Enable Panzer War mode

Sniper War

Everyone spawns as Covert-Ops with sniper rifle, knife, binoculars, 400 rounds and all CO skills. Instant-kill headshots while scoped. Not compatible with most objective maps. Mutually exclusive with g_knifeonly and g_panzerWar.

Cvar Default Description
g_sniperWar 0 Enable Sniper War mode

Fear

Players critically low on HP have a random chance to freeze momentarily.

Cvar Default Description
g_fear 0 Enable the fear mechanic

Friendly Fire Reflection

Friendly-fire damage is reflected back to the attacker.

Cvar Default Description
g_reflectFriendlyFire 100 Percentage of FF damage reflected back (0 = no reflection)

Spawn Invulnerability

Cvar Default Description
g_spawnInvul 3 Seconds of invulnerability after spawning

Slash Kill

Cvar Default Description
g_slashKill 0 Allow players to self-kill with /kill

Banners

Rotating server messages displayed at a configurable interval.

Cvar Default Description
g_banners 0 Enable rotating banners
g_bannerTime 5 Interval in minutes
g_bannerLocation 0 0 = chat area, 1 = center-print

Winchester M1897 (M97)

Pump-action shotgun for all classes except Covert-Ops. Fires as the action closes. Single-shell reloading; press fire during reload to interrupt.

Cvar Description
g_weapons Bitmask enabling extra weapons including the M97

Class Stealing / Live Uniform Stealing (Covert-Ops)

Covert-Ops can steal a dead teammate class by holding activate over the body, losing their own abilities and gaining the stolen class. Can also steal a living enemy uniform from behind.

Cvar Description
g_covertops Bitmask enabling Covert-Ops extras

Team Damage Restriction

Automatically restrict players who repeatedly damage teammates.

Cvar Default Description
g_teamDamageRestriction 0 Enable team-damage tracking
g_teamDamageMinHits 6 Teamhit events before restrictions apply

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