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Installation
Claude edited this page Apr 15, 2026
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Jaymod runs entirely on the server. Players connect with a standard ET Legacy client — no mod installation is required on the client side.
- ET Legacy dedicated server (Linux or Windows)
- The Jaymod package (
.pk3+ config files + game module)
Download the latest release from the Releases page.
The release archive (jaymod-2.2.x.tar.gz) contains:
jaymod-2.2.x/
jaymod-2.2.x.pk3 ← mod assets (maps, scripts, UI)
jaymod.cfg ← example server config
omni-bot/ ← OmniBot config and waypoints
game/
qagame_mp_x86.dll ← Windows game module
qagame_mp_x86.so ← Linux game module
- Create a
jaymodfolder inside your ET Legacy server directory:
etlegacy/
etmain/
jaymod/ ← create this
- Copy the contents of the release archive into the
jaymod/folder:
etlegacy/jaymod/
jaymod-2.2.x.pk3
jaymod.cfg
omni-bot/
game/
qagame_mp_x86.dll (Windows)
qagame_mp_x86.so (Linux)
Edit jaymod.cfg to set your server name, password, map rotation, and cvars. See Configuration & Cvars for the full reference.
A minimal working config:
// jaymod.cfg
set sv_hostname "My Jaymod Server"
set g_motd "Welcome!"
set g_friendlyFire 1
set g_announceHP 1
set g_dynamiteTimer 1
// Map rotation
set d1 "map supplydepot"
set d2 "map goldrush"
vstr d1
./etlded +set fs_game jaymod +exec jaymod.cfgetlded.exe +set fs_game jaymod +exec jaymod.cfgOmniBot provides AI bots. To enable it:
- Ensure the
omni-bot/folder is in place underjaymod/ - Add to your config:
set g_OmniBotEnable 1
set g_OmniBotPath "jaymod/omni-bot"
Bots will join automatically when the map loads.
Once the server is running, connect with ET Legacy and type /callvote map supplydepot in the console. If the Jaymod HUD and features are active, the mod is working correctly.