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Installation

Claude edited this page Apr 15, 2026 · 2 revisions

Installation

Jaymod runs entirely on the server. Players connect with a standard ET Legacy client — no mod installation is required on the client side.


Requirements

  • ET Legacy dedicated server (Linux or Windows)
  • The Jaymod package (.pk3 + config files + game module)

Step 1 — Download

Download the latest release from the Releases page.

The release archive (jaymod-2.2.x.tar.gz) contains:

jaymod-2.2.x/
  jaymod-2.2.x.pk3          ← mod assets (maps, scripts, UI)
  jaymod.cfg                 ← example server config
  omni-bot/                  ← OmniBot config and waypoints
  game/
    qagame_mp_x86.dll        ← Windows game module
    qagame_mp_x86.so         ← Linux game module

Step 2 — Install on the server

  1. Create a jaymod folder inside your ET Legacy server directory:
etlegacy/
  etmain/
  jaymod/          ← create this
  1. Copy the contents of the release archive into the jaymod/ folder:
etlegacy/jaymod/
  jaymod-2.2.x.pk3
  jaymod.cfg
  omni-bot/
  game/
    qagame_mp_x86.dll   (Windows)
    qagame_mp_x86.so    (Linux)

Step 3 — Configure the server

Edit jaymod.cfg to set your server name, password, map rotation, and cvars. See Configuration & Cvars for the full reference.

A minimal working config:

// jaymod.cfg
set sv_hostname     "My Jaymod Server"
set g_motd          "Welcome!"
set g_friendlyFire  1
set g_announceHP    1
set g_dynamiteTimer 1

// Map rotation
set d1 "map supplydepot"
set d2 "map goldrush"
vstr d1

Step 4 — Start the server

Linux

./etlded +set fs_game jaymod +exec jaymod.cfg

Windows

etlded.exe +set fs_game jaymod +exec jaymod.cfg

Step 5 — OmniBot (optional)

OmniBot provides AI bots. To enable it:

  1. Ensure the omni-bot/ folder is in place under jaymod/
  2. Add to your config:
set g_OmniBotEnable 1
set g_OmniBotPath   "jaymod/omni-bot"

Bots will join automatically when the map loads.


Verifying the install

Once the server is running, connect with ET Legacy and type /callvote map supplydepot in the console. If the Jaymod HUD and features are active, the mod is working correctly.

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