Skip to content
 
 

Repository files navigation

Aseprite Attachment System

The Aseprite Attachment System is an experimental plugin to manage hierarchies of sprites using tiles & tilesets. The general idea is to be able to create characters attaching and reusing parts of their body through all the animations, making high-framerate and modular characters possible in pixel-art.

Sponsored by Soupmasters to manage huge animations in Big Boy Boxing.

Soupmasters Logo

This extension is a work-in-progress, based on ideas of Soupmasters team, and we're working together to speed up their workflow. Anyway feel free to use this extension and provide feedback in case you find it useful for your own game.

Documentation

You can find a work-in-progress documentation in aseprite.github.io/Attachment-System

About

A system to use tiles as subsprites

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages