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v1.0.1

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@masterwebx masterwebx released this 02 Aug 11:28

Shiny Pokemon 1.0.1 — same features, much less overworld hitching.

Performance

  • Overworld shiny sheets bake across frames (queue), not all at once on map enter / house exit
  • Draw path uses a cached image + quads (no palette bake on every frame)
  • Voxel mode: sparkles once via the projected FX pass; 2D wrap skips sparkles so they are not drawn twice
  • OW sparkle loops are silent; at most one soft sighting chirp per map (battle intro SFX unchanged)
  • Stop wiping the shiny image cache on every map enter

Requires

Optional Wilds of Kanto, PokéPC / Followers EX, Dramatic Shape for full OW/voxel coverage.