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Releases: matheussartori/blockwright-releases

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v1.0.0

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@matheussartori matheussartori released this 24 Aug 14:29

First public release.

Added

  • 3D viewer for .nbt, .schem, .litematic and .mcstructure files, rendered with the
    real models and textures of your own Minecraft content pack (modded blocks included), with
    block entities, animated fluids and ~80 vanilla mobs drawn as their actual models.
  • World viewer and editor — open a whole save (1.13+) with streamed chunks and LOD, minimap,
    dimensions, waypoints, find blocks/structures and a Y-slice. Editing is opt-in and gated by a
    safe write path: session lock, enforced backups, surgical chunk patching and atomic region
    writes. Place any build into the world (with terrain blend) or extract a region back out.
  • AI structure generation from a prompt or reference image on your existing Claude or Codex
    subscription, through an emit → render → review loop, plus a composable build planner
    (structure / decoration / roof / basement / attic / yard / per-floor rooms) with live previews.
  • Block editor — select, paint, move, mirror, rotate, extrude, replace and delete in the
    viewer, with magic select, percentage paint patterns, symmetry, undo/redo and versioned saves.
  • Structure Diff, Re-theme, Materials and Beauty Render — compare any two builds or versions,
    swap palettes with blockstates preserved, roll a build up into a bill of materials, and export
    high-resolution PNGs or turntable WebMs.
  • Mod workspace pipeline — render and generate with a mod's own blocks, export version-correct
    structures plus their worldgen JSON, auto-split oversized builds into jigsaw assemblies, install
    a ready-to-run datapack with Export to World, and round-trip through in-game Structure
    Blocks.
  • Jigsaw Lab, Worldgen Studio, Structure Lint and the Worldgen Doctor — connector arrows and
    multi-seed simulation in 3D, validated forms over the four worldgen files with surgical writes,
    per-file linting, and a data-pack audit with one-click fixes.
  • Version travel — upgrade a workspace to its target Minecraft version or downgrade copies to
    an older one, with every change and loss reported and originals never touched.
  • Blockwright MCP server — drive builds from Claude Code or Claude Desktop over a local
    HTTP endpoint.
  • Support for Minecraft releases through 26.2, an interface in English and Português
    (Brasil)
    , themes, a structure library, auto-updates, and offline license activation.

Download

https://blockwright.mattsartori.com.br/download — picks the right build for your system automatically.

Platform File
Windows 10/11 Blockwright-Setup.exe
macOS, Apple Silicon the -arm64.dmg
macOS, Intel the -x64.dmg
Debian / Ubuntu the .deb
Fedora / RHEL the .rpm
Any Linux the .flatpak

The .zip, .nupkg and RELEASES files are for the in-app updater — you don't need to download them.

First launch. These builds aren't code-signed yet. macOS says the developer is unidentified: right-click the app ▸ Open ▸ Open. Windows SmartScreen says it protected your PC: More info ▸ Run anyway.