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KeeperFX VR - test build 1

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@mathimus-design mathimus-design released this 09 Oct 23:21
· 14 commits to vr since this release

Early test build of a VR mode for KeeperFX: the dungeon becomes a living tabletop in front of you, your controller is the Keeper's hand, and you can possess creatures and walk the dungeon at life size.

This is an unofficial fan mod, not a KeeperFX release. Expect rough edges, and please report problems in Issues.

Requirements

  • Windows PC with a PC VR headset and a 32-bit capable OpenXR runtime:
    • Virtual Desktop (Quest): works
    • SteamVR: works (use the SteamVR launcher)
    • Meta Quest Link / Air Link: should work, untested
  • KeeperFX updated to a recent alpha patch (keeperfx.net → Downloads → Alpha)
  • Your own copy of Dungeon Keeper. No game data is included.

Install

  1. Install KeeperFX and check it runs.
  2. Apply the latest KeeperFX alpha patch.
  3. Unzip KeeperFX-VR-*.zip into your KeeperFX folder. It adds a vr folder and two launchers, and replaces nothing.
  4. Run Play KeeperFX VR.bat (Virtual Desktop / Quest Link) or Play KeeperFX VR (SteamVR).bat.

Controls and troubleshooting are in README-VR.txt inside the zip.

Highlights

  • Tabletop dungeon you can grab, zoom, turn and scroll
  • 3D Keeper's hand: pick up, drop, dig, build, cast, and slap with a real swat
  • Wrist side panel and floating menus you tap with your finger
  • Possession at life size, with a pickaxe swing for imps
  • Spatial sound in the headset; the PC screen mirrors the headset for spectators

Source: the vr branch of this repository (GPL-2.0, like KeeperFX).