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v1.2.0 experimental

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@mattieFM mattieFM released this 23 Aug 01:29
· 30 commits to main since this release

-reworked net code, now implements a priority queue and limits how many packets can be sent per second (configurable) -added a precompiler step to the rpgmaker workflow to optimize all logical statements

Full Changelog: v1.1.9...v1.2.0