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Commands

maucon edited this page Apr 12, 2026 · 9 revisions

Commands

This page lists every chat command registered by MCEndgame and what it does. Commands run on the logical server (single-player included).

Permission note: Commands marked Moderator use Minecraft’s moderator permission check (DefaultPermissions.MODERATORS). On a dedicated server that usually means players who are * opped* at a sufficient level or granted that permission through your permission plugin.


/dungeonfilter

Opens the dungeon item filter screen so you can choose which item types are not auto-picked up while you are inside a dungeon.


/killer

Shows the latest killer UI for a player: equipment and status effects recorded for the entity that last killed them.

Usage Effect
/killer Opens the killer view for you (your last death’s killer).
/killer <player> Opens the killer view for that player’s stored killer data (if any).

If there is no saved killer for the chosen player, you get a chat error: No killer found for …


/totems

Opens the totem management screen for your equipped dungeon totems.


/giveunique (Moderator)

Gives you a unique item (an item that supports custom attribute rolls).

Usage Effect
/giveunique <unique-item> Gives one rolled stack with default rolls.
/giveunique <unique-item> <rolls…> Gives one stack using explicit roll values. <rolls…> is a greedy string of numbers separated by spaces (each parsed as a double).

The <unique-item> argument is tab-completed from valid unique items.


/givetotem (Moderator)

Gives you a totem item stack.

Usage Effect
/givetotem <totem-item> Gives the totem at tier 0.
/givetotem <totem-item> <tier> Gives the totem at the given tier (integer ≥ 0, and not above that totem’s maxTier).

If the tier is too high for that totem, you get an error message and no item.


/dungeonlevel (Moderator)

Sets dungeon level and optional progress for one or more players. Progress is the partial steps before the next level (see in-game dungeon level UI); valid progress is 0–2 ( internal threshold is 3 per level).

Usage Effect
/dungeonlevel <players> <level> Sets level (integer ≥ 1) and progress 0 for all listed players.
/dungeonlevel <players> <level> <progress> Sets level and progress (integer 0–2).

<players> is a standard Minecraft player selector (e.g. one name or @a). Success is confirmed in chat; if no player matches, you get No player found!


Summary

Command Who can use it Purpose
/dungeonfilter Everyone Configure dungeon loot pickup filter
/killer Everyone View latest killer info (self or another player)
/totems Everyone Manage dungeon totems
/giveunique Moderator Spawn unique items with optional custom rolls
/givetotem Moderator Spawn totems with optional tier
/dungeonlevel Moderator Set players’ dungeon level and progress

There are no other MCEndgame-registered root commands beyond these (see CommandManager.literal usages in the mod sources).

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