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Commands
This page lists every chat command registered by MCEndgame and what it does. Commands run on the logical server (single-player included).
Permission note: Commands marked Moderator use Minecraft’s moderator permission check (DefaultPermissions.MODERATORS). On a dedicated server that usually means players who are *
opped* at a sufficient level or granted that permission through your permission plugin.
Opens the dungeon item filter screen so you can choose which item types are not auto-picked up while you are inside a dungeon.
Shows the latest killer UI for a player: equipment and status effects recorded for the entity that last killed them.
| Usage | Effect |
|---|---|
/killer |
Opens the killer view for you (your last death’s killer). |
/killer <player> |
Opens the killer view for that player’s stored killer data (if any). |
If there is no saved killer for the chosen player, you get a chat error: No killer found for …
Opens the totem management screen for your equipped dungeon totems.
Gives you a unique item (an item that supports custom attribute rolls).
| Usage | Effect |
|---|---|
/giveunique <unique-item> |
Gives one rolled stack with default rolls. |
/giveunique <unique-item> <rolls…> |
Gives one stack using explicit roll values. <rolls…> is a greedy string of numbers separated by spaces (each parsed as a double). |
The <unique-item> argument is tab-completed from valid unique items.
Gives you a totem item stack.
| Usage | Effect |
|---|---|
/givetotem <totem-item> |
Gives the totem at tier 0. |
/givetotem <totem-item> <tier> |
Gives the totem at the given tier (integer ≥ 0, and not above that totem’s maxTier). |
If the tier is too high for that totem, you get an error message and no item.
Sets dungeon level and optional progress for one or more players. Progress is the partial steps before the next level (see in-game dungeon level UI); valid progress is 0–2 ( internal threshold is 3 per level).
| Usage | Effect |
|---|---|
/dungeonlevel <players> <level> |
Sets level (integer ≥ 1) and progress 0 for all listed players. |
/dungeonlevel <players> <level> <progress> |
Sets level and progress (integer 0–2). |
<players> is a standard Minecraft player selector (e.g. one name or @a). Success is confirmed in chat; if no player matches, you get No player found!
| Command | Who can use it | Purpose |
|---|---|---|
/dungeonfilter |
Everyone | Configure dungeon loot pickup filter |
/killer |
Everyone | View latest killer info (self or another player) |
/totems |
Everyone | Manage dungeon totems |
/giveunique |
Moderator | Spawn unique items with optional custom rolls |
/givetotem |
Moderator | Spawn totems with optional tier |
/dungeonlevel |
Moderator | Set players’ dungeon level and progress |
There are no other MCEndgame-registered root commands beyond these (see CommandManager.literal usages in the mod sources).
Join the Discussion section if you have questions, or open an issue if anything is unclear or needs improvement.
Some wiki pages are AI-generated right now, will improve it progressively