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Dungeon Device
The Dungeon Device is the entry point to interact with the mod. Using this block you can open portals to increasingly difficult dungeons with tons of enemies, bosses and special encounters.
The crafting recipe requires 1x Nether Star, 4x Netherite Ingot and 4x Obsidian.
It is unlocked once the player aquires a nether star.
The mod focusses on late game gear progression, which is why the dungeon device is gated behind killing the wither and obtaining netherite.
Interacting with the block will open the dungeon device screen in which its features and useful information can be accessed.
Pressing it will generate a new dungeon and open 6 portals to it - interact with them to enter the dungeon.
Remaining portals to previous dungeons will get closed aswell upon creating a new one.
The 2x2 slot grid is used by aspects to modify dungeons.
Up to four aspects can be placed inside to apply their effects.
When creating a dungeon up to one item of each stack will be consumed.
Aspects will not be removed if they are blocked by another aspect or there are more of one type than its limit allows.
Three icons act as shortcuts to screens you can also open with chat commands:
| Button | What it does |
|---|---|
| Dungeon Totems | Opens your totem setup for dungeon runs (same idea as the /totems command). |
| Dungeon Filter | Opens the pickup filter so you can ignore junk while looting in dungeons (same idea as /dungeonfilter). |
| Latest Killer | Opens info about who or what last killed you — useful gear and effects to learn from deaths (same idea as /killer). |
These are optional; you do not have to use them to start a run.
Join the Discussion section if you have questions, or open an issue if anything is unclear or needs improvement.
Some wiki pages are AI-generated right now, will improve it progressively


