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FoveatedDLSS5 v0.1.0

FoveatedDLSS5 v0.1.0 Pre-release
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@github-actions github-actions released this 19 Oct 23:36
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First release of FoveatedDLSS5: the RenoDX DLSS 5 Neural Rendering add-on (RenoDX-DLSS5-Generic v7.5.0-rc5) with a foveated working grid. NR runs at full resolution inside a centre zone and at lower resolution toward the screen edges, to cut its GPU cost on wide displays.

Pre-release. Tested in one game so far: The Witcher 3 (DX12, native DLSS + frame generation), 7680×2160, RTX 4090. NR engaged on 99.8 % of DLSS frames with foveation active; no errors.

Install

  1. Download renodx-dlss5.addon64 below.
  2. In the game folder, replace renodx-dlss5.addon64, and remove ShortFuse's renodx-dlss.addon64 if present. Keep ReShade (add-on build), nvngx_dlssnr.dll and nvngx_dlss.dll.
  3. RHI users: don't Refresh after copying, or RHI may put its own renodx-dlss5.addon64 back.
  4. ReShade overlay → Add-ons → DLSS 5 Neural Rendering → turn on Foveated resolution, or add to ReShade.ini:
[RenoDX.DLSS5]
NRResolutionScale=1
NRFollowInputRes=0
NRFoveation=1
NRFoveationWidth=3000
NRFoveationHeight=1800
NRFoveationFalloff=400
NRFoveationEdge=0.5
  1. Check: ReShade.log shows v7.5.0-rc5 in the add-on's version line, then foveated NR active: working ….

All settings are explained in the README.

What's in it

  • Centre zone W × H and fall-off in screen pixels, fall-off on all four sides, edge resolution 0.25–1.0 per direction.
  • Works at any resolution: sizes are clamped to the output every frame; foveation switches itself off where it would save under 5 %.
  • One NR evaluation on the smaller image; depth and motion vectors are warped to match, so NR's inputs stay aligned.
  • Overlay readout of the effective centre, fall-off, edge value and NR-pixel share at the current resolution.

Coming from the v8 add-on

This build is based on v7.5.0-rc5. If your ReShade.ini was written by a v8.x add-on, the first launch backs it up and migrates it; v8-only features (Present path, detail stability, cost meter) are not available, and their settings are ignored.

Known limits

  • After-upscale NR only; NR before upscaling keeps the normal uniform resolution.
  • Changing foveation settings resets NR's temporal history (brief shimmer while dragging).
  • New overlay text is English only.

Verify the download against renodx-dlss5.addon64.sha256.