Eidos Lite 0.2.1
What's new
Publish reliably from macOS
The macOS installer now includes the dedicated Eidos Publish engine used by
Eidos Lite. Publishing and collecting no longer fail with an unavailable-engine
message after installation, and packaged release checks now execute the bundled
engine before an installer can be published.
Keep cloned Spaces unchanged
Validation after cloning is now read-only. Opening a Space cloned from another
device no longer rewrites valid Eidos Files or makes every file appear modified
before the user changes anything.
No migration is required.