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Calibrate SoC 0.3.0-alpha — Adaptive: one dial tunes your whole chip (CPU + GPU)

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@mayusi mayusi released this 28 Jun 19:59

0.3.0-alpha — Adaptive: one dial tunes your whole chip (CPU and GPU)

The headline feature: a new Adaptive mode that coordinates the entire SoC for a single intent you pick — not just the CPU.

🎛️ Adaptive — a whole-SoC governor

  • One intent, everything tuned. Pick what you want — Max Performance → Performance → Balanced → Efficiency → Max Battery — and Adaptive tunes the whole chip for it: CPU clocks + governor, a brand-new GPU governor (it now adapts your GPU clock to load the same way AutoTDP does for the CPU), GPU over/underclock, and memory bias. It's AutoTDP, but holistic across the entire SoC.
  • Advanced (Custom) mode — dial the priorities yourself: how much you value raw performance vs frame stability vs battery vs staying cool.
  • GPU overclock, two ways, clearly explained:
    • Within vendor limits (recommended) — run your GPU at the top speed your manufacturer ships and hold it when a game needs it. Safe, no extra heat risk beyond normal gaming.
    • Beyond stock (experimental) — tries to push past your manufacturer's limit, if your kernel allows it. Calibrate actually tests whether your device accepts it and tells you honestly if it doesn't. A strong heat guard backs the GPU off well before any unsafe temperature, and everything resets when you stop. Opt-in only.
  • Always safe. Every guardrail still applies — the clock floors, the 105°C thermal cutoff, and the always-restore-on-exit behavior all hold. Aggressive intents raise ceilings; the heat protection always wins.

✨ Polish

  • Cleaner, more consistent UI across the dashboard, settings, insights, and the newer screens.
  • README refreshed to reflect everything the app does now.

2692 tests passing. Built on the same secure root foundation; the Adaptive coordinator reuses the proven AutoTDP engine without touching its safety logic. Same signer as prior releases — in-app update works.