Calibrate SoC 0.3.8-alpha — steps aside for your game runtime + GPU runs free
Calibrate SoC now hands the SoC back when another app is running the show — and stops throttling your GPU for no reason.
Plays nice with your game runtime and other tuners
- AutoTDP backs off automatically when another app controls performance. Launch your game runtime (Nova / GameNative), Winlator, or another tuner and AutoTDP instantly reverts CPU/GPU to stock and pauses — you get exactly the performance that app intends. It resumes on its own the moment the other app is gone. No restart, no fiddling.
- New "Pause tuning (another app in control)" switch on the AutoTDP screen — flip it before a session, flip it off after; takes effect live.
- Notices clock-override tug-of-wars (something else keeps changing the speed) and stands down rather than fight — a one-off kernel adjustment is ignored.
- Leaves untuned games alone — a game you haven't set up a profile for stays on stock instead of being guessed at.
- Steady, not twitchy — it stands down the instant another app takes over but only resumes once things stay clear for a moment, so a split-second flicker won't yank your tune around.
- Always shows why — "Suspended — …" with the reason.
GPU no longer throttled to save power
- GPU clock barely affects battery, so capping it just cost you frames. AutoTDP and Adaptive now keep the GPU running high and do all power management on the CPU/TDP side. Thermal safety still trims the GPU if the device genuinely overheats, and there's an opt-in "allow GPU power-capping" switch in Adaptive's advanced settings if you want the old behaviour.
Same safety as always
- Purely additive — temperature and battery cut-offs are unchanged and still fully stop the daemon. Backing off only ever returns the device to stock clocks; nothing is left pinned.
Adversarially reviewed · 2902 tests, 0 failures · debug-signed alpha.