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v1.0.0

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@github-actions github-actions released this 07 Sep 20:19
· 22 commits to master since this release

download release here: https://github.com/mcb5637/s5bugfixes/releases/latest/download/BugFixes.bba

put into settler dir/ModPacks/

bugs fixed:

  • c++:
    • aoe damage
    • camo not canceled by being hit by arrows
    • experience lvl1 now works
    • experience miss chance boni work
    • placing a building on top of a moving entity no longer canceles movement
    • leader regenerate troop hp, if at full health
    • heal rangedeffect heals troop hp
    • snipe task now actually fires a projectile
    • set tasklist can no longer cancel uncancelable tasks
    • foundries producing cannons block the cannons future VC space
  • xml:
    • armor of soldiers
    • cannon3/4 damageclass
    • foundry movement tech
    • reload bug (rapidfire)
    • fur damageclass factor
    • town guard tech
    • hq upgrade 2 building requirements (bank now counts, but different levels of the same building don't)
    • battleserf affected by serf techs
    • CU_Thief now responds to move commands
    • worker type of tavern2
    • bandit leader sword onscreen icon, barracks upgradecategory
    • kala, thief armorclass
    • beautification ucat entry (was causing wrong sell cost)
    • diverse model shadow/selection texture fixes
    • XD_BuildBlockScriptEntity no longer disappears when buolding nearby
  • lua:
    • enabled tavern eater tab
    • soldier display in leader UI
    • attack move button location
    • overtimes button texture
    • evil music now is able to get triggered
    • selecting a battleserf no longer permanetly disables formations
    • overtimes button texture
    • erec ability TT typo
    • archery tech effect TT matches effect
    • uni standingarmy/tactics TT unlocks formations