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Releases: mdorizon/LTModMenu
Releases · mdorizon/LTModMenu
Release list
v3.0.0
Features
- ✨ Persist fishing bot state and rework last fish display
- ✨ Add first-launch disclaimer and remove per-feature warnings
- ✨ Sync game lobby store and add lobby emojis after switch
- ✨ Add session restore with lobby switch, map TP and seat state
- ✨ Revamp fishing UI with per-rarity sell config, bulk sell and gold icons
- ✨ Add shiny counter, conditional event row and fishing frenzy detection
- ✨ Block Play button until HUD is initialized
- ✨ Persist HUD theme across page reloads
- ✨ Add background fishing with skip minigame toggle
- ✨ Add granular sound controls with music pause detection
- ✨ Add persistent status badges to toggleable features
- ✨ Add status bar with badges and toast notification system
- ✨ Add Go Home button and centralize burrow visit logic
- ✨ Add mission auto-completion with force, hide panel and reset timers
- ✨ Add focus session bot with auto-rejoin and game timer hide
- ✨ Add free camera and debug hitbox overlay
- ✨ Add join least populated lobby via Orchestrator API
- ✨ Add fish auto-sell with bot
- ✨ Capture Zustand stores, GameGlobals signal bus and Socket.IO client via webpack spy
- ✨ Add cross-lobby teleportation with transition overlay
- ✨ Add burrow visit with scene template extraction and privacy check
- ✨ Add friend system with real-time tracking, persistence, and dual name display
Bug Fixes
- 🐛 Fix sound hook for game v2 (Howler-based, no webpack sound map dependency)
- 🐛 Sync local fish inventory after auto-sell
- 🐛 Use event fish count instead of frenzy flag for event row visibility
- 🐛 Fix fishing bot not detecting minigame after game update
- 🐛 Fix HUD header drag zone too small
- 🐛 Fix webpack spy not initializing when chunks are pre-loaded
Refactoring
- ♻️ Centralize icons and syncTheme, switch font to Inter
- ♻️ Resolve mission definitions from game runtime instead of hardcoded DB
- 🏗️ Replace hardcoded webpack IDs with signature-based module detection
- ♻️ Replace inline status with error-only toasts
UI / Style
- 💄 Normalize button labels to Title Case and align paddings
Infrastructure
- 👷 Add CI workflow to detect lofi.town game updates
- 👷 Add gitmoji-based release notes to release workflow
- 👷 Add automated version bump workflow with PR labels and manual dispatch
- 👷 Add GitHub Pages deployment with Tampermonkey auto-update
Documentation
- 📝 Add sounds-internals doc
- 📝 Rewrite CONTRIBUTING.md for external contributors
- 📝 Add session restore internals doc
- 📝 Add fish economy internals doc
- 📝 Update fishing docs for v2 game update
- 📝 Update docs for signature-based detection and game update
- 📝 Add runtime exploration guideline to CLAUDE.md
- 📝 Optimize CLAUDE.md for AI token efficiency
- 📝 Document native visitBurrow signal in social internals
- 📝 Document mission exploit testing results and points store
- 📝 Document mission system internals and update architecture
- 📝 Add interactive debug guideline to CLAUDE.md
- 📝 Document Orchestrator API in lobby-switch internals
- 📝 Add game-changers doc and update CLAUDE.md with game analysis references
- 📝 Document versioning and release process
- 📝 Update README
- 📝 Add lobby switch internals doc and update WS protocol doc
- 📝 Add reverse-engineered docs for WS protocol, social system, and scenes
Other
- ⚡ Speed up fishing bot during Fishing Frenzy
- 🚸 Improve players UX: friends-first tabs and scrollable list
- 🌐 Add FR/EN language toggle to disclaimer
- 🚸 Add dismissible option to modal and scope action styles for overlay
- 🚚 Rename log files to client.log and ws-raw.log
- 🗃️ Add 62 new fish species from v2 game update
- 🔊 Switch dev logger from HTTP to WebSocket transport
- 🚚 Rename debug-gizmos to hitboxes
v2.3.0
What's Changed
- add Readme update on dev by @mdorizon in #40
- Added ModMenu preview by @mdorizon in #41
- 🔀 Merge branch 28_systeme_logs into dev by @ethan-frot in https://github.com/mdorizon/LTModMenu/pull/42
- Close #35 optimiser les appels mcp pour reduire la consommation de tokens by @ethan-frot in https://github.com/mdorizon/LTModMenu/pull/43
- 3 reparer le systeme dauto fishing by @ethan-frot in https://github.com/mdorizon/LTModMenu/pull/44
- 8 ajouter un mode bruteforce a lauto fish avec avertissement de detection by @ethan-frot in https://github.com/mdorizon/LTModMenu/pull/45
- 39 spoofer zone de peche pour pecher depuis nimporte ou by @ethan-frot in https://github.com/mdorizon/LTModMenu/pull/46
- ✨ Add fish-shop button accessible everywhere on the map by @ethan-frot in https://github.com/mdorizon/LTModMenu/pull/48
- 9 rechercher les failles exploitables du shop de poisson by @ethan-frot in https://github.com/mdorizon/LTModMenu/pull/49
- 17 teleportation vers les autres joueurs + noclip + speed by @ethan-frot in https://github.com/mdorizon/LTModMenu/pull/50
- Build version 2.3 by @mdorizon in #51
New Contributors
- @ethan-frot made their first contribution in https://github.com/mdorizon/LTModMenu/pull/42
Full Changelog: v2.2.1...v2.3.0
v2.2.1
What's Changed
- ♻️ refactor: Removed timer display and repositioned start button in f… by @Just1P in #21
- Revert "♻️ refactor: Removed timer display and repositioned start button in f…" by @mdorizon in #23
- ♻️ refactor: Removed timer display and repositioned start button in f… by @mdorizon in #24
- ♻️ refactor: replace sit/stand buttons with a single toggle button by @Just1P in #20
- ✨ Ajoute des waypoints inter-map by @mdorizon in #22
- ♻️ refactor: Change reset stats button to red and add confirmation modal by @Just1P in #25
- 🐛 fix: Correct HUD dragging logic to maintain position on mouse down by @Just1P in #27
- ✨ Ajout des touches clavier pour naviguer dans le menu by @mdorizon in #29
- 2 agrandir la zone cliquable des fleches de retour dans les menus by @Just1P in #31
- ✏️ changed libelee of auto fish page by @mdorizon in #32
- 🔧 added POIs to config by @mdorizon in #34
- 💄 use lofitown css theme by @mdorizon in #36
- Dev by @mdorizon in #37
New Contributors
Full Changelog: v2.2.0...v2.2.1
v2.2.0
Full Changelog: https://github.com/mdorizon/LTModMenu/commits/v2.2.0