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EEC 172 RhythmDance

Melanie Tam Brian Chen Group 6

Project Description

The objective of the final lab was to develop a Rhythm Dance game where a player taps colored arrows at a certain time, which count towards a score after each correct tap timing, leading up to a score. There are stationary arrows on the bottom of the screen and arrows that fall from top to bottom. Once the arrow is overlapping with the stationary arrow,s then you tap but if you don’t tap in time, then you miss the arrow.

List of Materials

  • Texas Instruments CC3200-LAUNCHXL
  • Adafruit SSD1351 OLED 16-bit Color 1.5
  • TSOP31138 IR Sensor
  • AT&T S10-S3 Remote TV code:1010
  • x1 100 Ω Resistor
  • x1 100uF Capacitor

Pin Connections

Circuit Diagram

SSD1351 OLED Display

Signal Pin Header Notes
MOSI (SI) P7 P2 header Serial data input
SCK (CL) P5 P1 header Serial clock
DC P62 P1 header Data/Command select
RESET (R) P59 P1 header Reset
OLEDCS (OC) P61 P1 header OLED Chip Select
SDCS (SC) n.c. Not connected
MISO (SO) n.c. Not connected
CD n.c. Not connected
3V n.c. Not connected
Vin (+) 3.3V Power supply
GND (G) GND Ground

Additional Peripherals

Signal Pin Header Notes
IR SENSOR P63 P3 header
GPIO P8 P2 header Game Input Button

Video Demo

RhythmDance demo

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